Kenshi
Biome Food Expansion
240 Comments
奧特曼 Apr 19 @ 6:02am 
Oh, it turns out that my cooking skills are so bad
rditto48801 Apr 16 @ 11:47am 
@奧特曼
I would say it is not normal.
I do not recall spices taking 'that' long to make.
Sounds like something is hindering production.

A few things come to mind, to check for.
Low power slowing down powered crafting stations like the cooking stove.
A possible bottleneck in production of ingredients. (e.g., raptors eating some crops and/or the farmers, or a lot of an ingredient that also takes a long time to make. 4x crop drying campfires FTW)
A worker with a low skill
A worker's job priorities causing issues.
A navmesh issue or other obstacle causing workers to regularly get 'stuck' (more evident with fast runners who keep 'over shooting' where they are going and getting hung up on nearby obstacles trying to get turned around)
奧特曼 Apr 16 @ 3:41am 
Is it normal to spend 44 hours making just one bag of spice?
rditto48801 Feb 20 @ 9:33pm 
@Samson
Yes, it can be made.
It should be unlocked by the research for Cooking, based on what I see when poking around the mod files.
Samson Feb 20 @ 9:14pm 
Does anyone know if and HOW you can make your own Vain Vinegar? I cant find it in the research tabs and also cannot find it in the food, farming tabs any help would be sick
rditto48801 Feb 17 @ 12:39pm 
One change this mod makes, that I recently found out about, that I disagree with.
Tripling the base cost of Water.
Due to how Kenshi calculates the prices of things, this causes a 'lot' of stuff to get more expensive.
I had been wondering for some time why prices went up across the board in some ways, but not others. I was surprised when I discovered it was this mod that was responsible.

Only the basic food crops, Greenfruit, Cactus and Rice, don't have Water designated as an ingredient.
The other crops do have water listed in the files as an ingredient.
Which in turn makes stuff like flour and bread more expensive, stuff like Grog gets a lot more expensive. Cotton and hemp prices increase the cost of cloth, increasing the cost of bandages, sleeping bags, etc.
It also causes food and drink items from other mods to get more expensive.

All due to the price of water being increased by 3x.
Midnight Nix Jan 22 @ 7:14pm 
I just wanted somewhere to put my dried hemp T-T

https://steamcommunity.com/sharedfiles/filedetails/?id=3412722780
Marinxar Jan 1 @ 9:08am 
Need to be able to stack the food, else this is pointless.
maks052 Dec 17, 2024 @ 7:05am 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
denchik4577 Nov 16, 2024 @ 10:11am 
why is food not introduced into the world spawn? strange
rditto48801 Nov 6, 2024 @ 5:49am 
One sad thing, no updates since early 2021, no posts from the mod author since late 2020. The mod could use a few touch ups/TLC, smooth out the rough bits, streamline it, and whatnot. No Cinnamon Sugar mix is sad, that is for sure.

@Maxene
I can agree, digging through that mile long recipe list, looking for a specific thing, can be a bit bothersome at times.
One thing at least one other mod does, that could work here, is have its own 'cook stove', for their recipes (or perhaps even biome specific stoves?), to lessen recipe clutter.

@Bizarro
I've had this issue with mods in general, of odd store inventory behavior, stores not seeming to refresh inventories ever, etc.

@Swindle
For Greenfruit sugar, I can imagine Sugar Beats were the inspiration for that. I like the idea of a swamp plants as a sugar cane alternative. I do wander if the cinnamon plants (which I never really grew it myself), resemble trees/shrubs, since that's what real cinnamon comes from.
Maxene Nov 5, 2024 @ 11:26pm 
I've found how to make hemp pepper. Where THE FUCK is cactus salt man, I hate this crafting menu
Maxene Nov 2, 2024 @ 9:05pm 
Where do we FIND the new ingredients???
Swindle Jul 27, 2024 @ 3:32pm 
I don't fully understand why you've used greenfruits for making sugar but came up with cinnamon which doesn't exist in base Kenshi. There are plants in the swamps I've seen growing that, to me, look like sugar cane/bamboo. Is it possible to re-use that asset on the farms/hydroponics?

Not a complaint, mind you. Great mod! :steamthumbsup:
RIP DOOM Jul 7, 2024 @ 10:35pm 
Most underrated mod for Kenshi. Makes the world so much more immersive and apart from a few issues with containers and character AI, could easily pass for vanilla content.
Koschei May 29, 2024 @ 10:33pm 
I can't make noodles anymore. Is that a bug?
NightWolf_REN May 21, 2024 @ 1:58am 
@iriemk
I found a problem with this mod, take the cactus for example, because the MOD changes the size of the cactus storage container, and the cactus and dry cactus can be put into the cactus storage at the same time. When the dry cactus at the top left of the container, which causes an NPC to keep take the dyr cactus when it wants to use cactus for food,because dry cactus can't make that food,so NPC will put dry cactus back to container. then the NPC gonna repeats the process over and over again, i recommend not to change the storage size of such containers to avoid this situation.If you encounter this issue, please import this mod into FCS and change the "store size height" and "store size width" of the corresponding container.(My English is not good, so I used a translator to translate part of the content.):captainclown:
No Mic Tweetus May 18, 2024 @ 11:53am 
Are you working on this still?
RO RO RO RO RO RO Jan 28, 2024 @ 9:23am 
Hi, Hade, you're really great at creating these food icons, greatly enriching the scarce variety of food in the original version. May I use your icons in my mod? Thank you very much.:steamthumbsup:
iriemk Jan 19, 2024 @ 7:49am 
Awesome foods, but the containers wreck automation.

I read in the comments before that people actually want the food store to double as resource container to draw from, but that wrecks automation when you are trying to craft several different types of food in a repeat chain.
Turning the food store from Resource Storage_NO EMPTYING to just Resource Storage mutates cooks into hoarders, who take stuff from the store they don't need to craft, clogging up the inventory, thus stopping production. Same goes for the bread basket that stores a multitude of different breads.

If anything, I'd want such containers as an additions, but not a replacers for the vanilla food store and single-type storages.
rditto48801 Nov 29, 2023 @ 7:08am 
@Billy
It should be unlocked by default. (unless a mod or custom start is a factor)
If you are specifically looking for "Greenfruit Farm" in the build mode, that could be the issue, as it is simply named "Vegetable Farm" in game.
Billy bandit.gg Nov 28, 2023 @ 7:24pm 
Why i cant make greenfruit farms?
milošević Nov 27, 2023 @ 11:12pm 
for me, the food store is found under 'vanilla storage', it seems to be a blueprint you can pick up at bars and whatnot. i am not sure if it's researchable or not, but the thing you need to place is called:

Vanilla: Food Store

it stores all modded and vanilla food, for me it's at the bottom of the Storage tab. It has a metal texture wrapped around it, and it looks like an upscaled version of your average food storage barrel.
rditto48801 Nov 5, 2023 @ 4:35am 
@PZ
I actually answered that same basic question a few posts down, on Sep 4.
Simply put, the mod has its own food storage, called "Food Store", it looks like a wide barrel that is made of metal type material.
PZ Nov 5, 2023 @ 2:09am 
where can I store Meatballs ? I tried every storage but none available
rditto48801 Oct 3, 2023 @ 6:15am 
@Raqposus
It should be with the other food recipes. If not there, you might not have done the right research yet.

@kamrem1
For me, it is flour that is 1000 cats.
In Kenshi, crafted items have a value based on the cost of their ingredients. Since some of the new items can have an insane prices, the game might be retroactively changing the prices of said ingredients to compensate. That's my theory anyways. If true, a mod I have that gives 4 bread per flour meaning wheat/flour is not even more expensive for me.
Raqposus Oct 2, 2023 @ 3:51am 
How to produce Cactus Salt?
kamrem1 Sep 9, 2023 @ 11:52am 
for some reson the price of wheat becomes 1000 cats for me
rditto48801 Sep 4, 2023 @ 7:19am 
The mod's food storage container is named "Food Store", and is located in the Storage section in the build list.
It's hard to miss with the build preview, because it is one very wide looking barrel.
Since there are cannibal food items, it might not be coincidence it looks wide enough for multiple hivers/starving bandits to fit in... standing or otherwise...

It looks visibly different from other food barrels, as it looks to be made out of metal, not wood, has stuff like yellow/white warning stripes on the sides in a few places, grid/X patterns on the lid/sides, etc.

It definitely would be nice if the mod description itself listed the name of included storage containers, or if the build item descriptions in the build mode mentioned the mod said build items are for.
(lack of edit options to fix typos is bothersome...)
Sleights Of Hand Sep 3, 2023 @ 7:57pm 
I'm going absolutely insane trying to find WHICH general food storage belongs to this mod, because I'm also running a better storage mod and absolutely everything is named the same. Can you confirm the *exact* name and location of the one belonging to this mod? (Naming it as being specific to this mod might help too when figuring out which to build...) I've built three different ones and none seem to let me store the soups.
rditto48801 Aug 26, 2023 @ 9:24am 
Unless I am mistaken, this mod does have its own version of food storage.
Shrimpins Aug 26, 2023 @ 8:03am 
Getting the invalid container flag when trying to store any food from this mod in the general food storage barrel, would also love to know what you are supposed to use for a storage solution?
greyhome Aug 8, 2023 @ 10:05pm 
what container does this go in?
Space Trump Jun 28, 2023 @ 7:31pm 
This mod is nice, but I feel like it adds too much.... It would be neat if there was a few smaller mods with just a few items added.
Ibram Gaunt May 23, 2023 @ 10:50pm 
One of the biggest money printers is a Gin plant in Gut. You have hydroponic riceweed feeding sake production, endless foul raw meat to make vinegar with from said sake, and fertile lands to grow wheatstraw to make gin with, and an easy walk to Heng to dump all the gin into and make hundreds of thousands of catuns a day.
friendlygermansoldat329 May 7, 2023 @ 3:08pm 
Can you make a spice trade only mod, with just the spice
nEs Mar 4, 2023 @ 4:45pm 
I can't find the barrel for storing cactus meals.
They do not appear in the list of constructions.
I cannot store cactus soup or dried cactus.
JediKnightSky Mar 3, 2023 @ 11:03am 
Nope, Honey Ham. got it working just fine atm. I am betting its something else causing a conflict. Or the load order. try unsub resub a few times etc.
Honey Ham 420 Glaze It Jan 13, 2023 @ 5:43pm 
Anyone else subscribing to this and finding it won't download due to a missing file?
KirrieD Dec 28, 2022 @ 2:21am 
Hi, can I use your mods in my build?
rditto48801 Dec 17, 2022 @ 8:55pm 
@YeetDaddy69
When characters get hungry, they appear to always go for the closest container with food (regardless of the path needed to get to it)), and in the container itself, it appears to go from left to right, top to bottom, when selecting what to grab. So if possible, just store the food closer than the stuff to be used in ingredients. If you must use a single container, put the food at top and ingredients at the bottom. Also helps to keep actual food in their inventory, they (usually) will leave a food item in inventory when doing cooking jobs.

If you think your people eating the goods is bad, try dealing with a raid of ninjas in the mood to steal food, and looting almost 2 dozen of them to recover 200+stolen dried cactus, because it was the closest container with 'food' to the start of their raid.
YeetDaddy69 Dec 17, 2022 @ 2:41pm 
I highly recommend changing dried greenfruit to not be a food item. All my characters eat the dried greenfruit instead of all the other much better food in the store so I can't make sugar :mhpatchie:
Benjideaula Nov 24, 2022 @ 5:46pm 
How exactly does one derive salt from cactus?
VoodooChild Nov 23, 2022 @ 7:12pm 
Bug maybe? cant store certain foods in any container.
The Man Who Bought The World Oct 22, 2022 @ 8:32pm 
Hi can I have your permission to upload my tweaked version of this mod?
Insanis Aug 11, 2022 @ 8:01pm 
Problem with this mod I've got. I wanted to do a cannibal mystery meat type salesmen playthrough. The problem Is cannibal meat won't sell/make any profit, the only profitable thing was bastard bread, which Is less profitable than regular bread.

What gives? Its meat, and why would they be able tell what meat It Is? I get some of It, the icons and all, but Its meat. In the world of Kenshi I'm sure people would rather have meat and bread, than just bread.

That's my two cents, maybe I'll just look Into editing the mod myself.
rditto48801 Jun 26, 2022 @ 9:09am 
The tech that unlocks the growing of Desert Cinnamon should also unlock the Cinnamon Grinding Station. It is located in the Farming section of the build menu.

Out of curiosity, has anyone had the 'campfires' for making dried greenfruit, dried cactus, dried bloodspider meat, etc, not unlock? I've had two different playthroughs where they never unlocked, yet a previous one does have them. Not sure if the order the tech is researched/unlocked is a factor, or if I got a mod conflict that is only 'sometimes' happen.
Hakurouken Jun 26, 2022 @ 7:23am 
I can grow desert cinnamon but I do not see an option to grind desert cinnamon
rditto48801 Jun 14, 2022 @ 3:16am 
@hd_dim_bart
This mod adds its own food storage (looks like a larger type of barrel) and it also holds some ingredient/trade items like Vain Vinegar and Rice Oil.

@Months
Yes, and the other 'spices' also, you just need to do the right research.

About the bandages issue.
It's likely due to how the game appears to spawn items in stores. More food/trade items = less chance for bandages, more chance to run out of allowed space for items to spawn. Bandages do seem to spawn a little more consistently at places like Waystation bars, and the bar in the Hub. Basically bars that sell more than just food. Maybe also due to having more 'space' for items to spawn.
Vicarious91 Jun 13, 2022 @ 11:05am 
hee sorry i just cant store any food in any starage am i doing something incredible wrong>?