Transport Fever 2

Transport Fever 2

238 ratings
US Wayside Signals
   
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Scenario: USA
Track/Street: Signal
File Size
Posted
Updated
5.607 MB
Jan 19, 2020 @ 4:25pm
Apr 28, 2021 @ 8:36pm
2 Change Notes ( view )

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US Wayside Signals

Description
A collection of American wayside signals.
41 Comments
Benjamin Crewz Dec 19, 2022 @ 7:09pm 
Not compatible with hmaass' US Semaphore.
(https://steamcommunity.com/sharedfiles/filedetails/?id=2883610772)
This mod will lose all textures.
modelcitizen  [author] Apr 8, 2022 @ 4:57pm 
@Spacemanspiff1998 - Try scrolling out and bulldozing the signal icon.
Spacemanspiff1998 Apr 8, 2022 @ 3:09pm 
i found that the 2010 signal has a really small hitbox and it can be difficult to bulldoze it
RolandBP Nov 20, 2021 @ 10:49pm 
An excellent Signal it looks and works just great.
Max Cherry Oct 14, 2021 @ 9:37am 
I would say that the waypoint function would be useful for window dressing to have always red signals facing the opposite direction on a one way track. At least that is how I’d use them.
modelcitizen  [author] Aug 19, 2021 @ 8:58am 
@ DanielDerStolle - While those are valid points, there will be many people who will be upset if the vanilla signals aren't available anymore. That's the can of worms I was referring to earlier. Why would they be upset? I have no idea, but it's usually best not to go tinkering with the base game too much. I have had to learn that the hard way in the past. If a person likes to download hundreds of mods, having many to sort through in the menu is the nature of the beast, I'm afraid.
What many people do (who are worried about losing mods forever) is make back-up copies of the mods they like and store them on their hard drive.
StolleJay | Daniel Aug 19, 2021 @ 3:01am 
You got me completely wrong.
For me it's about the organization so as not to have hundreds of signals in the menu...

Also if you think into future... What is if the workshop does not exists anymore or you mods will be deleted? What is with all the savegames? If you replace the vanilla signals and your mod as ex. is not available anymore then everyone can continue play the savegame because the vanilla signals are there again. Now every savegame will be "destroyed" and not playable anymore because this "new" assets are not there anymore then!
modelcitizen  [author] Aug 18, 2021 @ 5:15pm 
@ DanielDerStolle - I don't have any plans to make these signals replace the originals. Sorry, but that would be opening up a can or worms. About waypoints. If I'm not mistaken, when setting up your route, any existing signals on your line can be chosen as waypoints already. I think that's a feature that's been in the game for a long time.
StolleJay | Daniel Aug 18, 2021 @ 11:55am 
Hey @modelcitizen It is possible that you can make a US signals pack (or use this in a separate mod) that replaces the original signals and the waypoint? As waypoint my idea is you use the searchlight as waypoint like the Natural Environment Professional 2 (NEP²) did. This would be really really cool :)
Spacemanspiff1998 Apr 30, 2021 @ 12:56pm 
The new lights are really neat! Good work :steamthumbsup: