Transport Fever 2

Transport Fever 2

261 ratings
US Wayside Signals
   
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Scenario: USA
Track/Street: Signal
File Size
Posted
Updated
5.607 MB
Jan 19, 2020 @ 4:25pm
Apr 28, 2021 @ 8:36pm
2 Change Notes ( view )

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US Wayside Signals

Description
A collection of American wayside signals.
44 Comments
eod696 7 hours ago 
i didn't have any compatibility issues, works like a charm, frkin awesome stuff! however, the only signals i get with this mod are the US semaphore and the US searchlight signal. There seems to be a third one pictured here, which is more akin to what I see on railroads around my home. I wonder if its a bug or an oversight - i really would like to have that third variant as its more in line with what we see on contemporary American rail.

Even still, great mod, a must have for anyone wanting to Americanize the game :thumbsup:
SuperJesse64 Mar 3 @ 4:27pm 
Not compatible with global upgrade :/
Blake Johnson Jun 28, 2024 @ 9:06am 
HIGHBALL!!!
Benjamin Crewz Dec 19, 2022 @ 7:09pm 
Not compatible with hmaass' US Semaphore.
(https://steamcommunity.com/sharedfiles/filedetails/?id=2883610772)
This mod will lose all textures.
modelcitizen  [author] Apr 8, 2022 @ 4:57pm 
@Spacemanspiff1998 - Try scrolling out and bulldozing the signal icon.
Spacemanspiff1998 Apr 8, 2022 @ 3:09pm 
i found that the 2010 signal has a really small hitbox and it can be difficult to bulldoze it
RolandBP Nov 20, 2021 @ 10:49pm 
An excellent Signal it looks and works just great.
Max Cherry Oct 14, 2021 @ 9:37am 
I would say that the waypoint function would be useful for window dressing to have always red signals facing the opposite direction on a one way track. At least that is how I’d use them.
modelcitizen  [author] Aug 19, 2021 @ 8:58am 
@ DanielDerStolle - While those are valid points, there will be many people who will be upset if the vanilla signals aren't available anymore. That's the can of worms I was referring to earlier. Why would they be upset? I have no idea, but it's usually best not to go tinkering with the base game too much. I have had to learn that the hard way in the past. If a person likes to download hundreds of mods, having many to sort through in the menu is the nature of the beast, I'm afraid.
What many people do (who are worried about losing mods forever) is make back-up copies of the mods they like and store them on their hard drive.
StolleJay | Daniel Aug 19, 2021 @ 3:01am 
You got me completely wrong.
For me it's about the organization so as not to have hundreds of signals in the menu...

Also if you think into future... What is if the workshop does not exists anymore or you mods will be deleted? What is with all the savegames? If you replace the vanilla signals and your mod as ex. is not available anymore then everyone can continue play the savegame because the vanilla signals are there again. Now every savegame will be "destroyed" and not playable anymore because this "new" assets are not there anymore then!