Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Alpha Realistic Battle Time for Patch 9
   
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14 listopada 2013 o 21:19
20 września 2014 o 0:21
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Alpha Realistic Battle Time for Patch 9

W 1 kolekcji stworzonej przez Akuru
AKURU●ROMAE AETER AN III MIL AB URBE CONDITA
Przedmioty: 6
Opis
Alpha Realistic Battle Time Mod for Patch 8.1, 9 and 10 beta
Now the battle last much longer and you have enough time to use your reserves to hold the line of troops and to maneuvering. Battle look much more realistic. Gameplay became more tactical. Caesar makes it very clear that some of the fights between cohorts could last about five hours. (Caes. BC., I, 45-47). In a five-hour battle of Ilerda Caesar's cohorts lost 70 men killed and 600 wounded. (Caes. BC., I, 46).

Significantly increased duration of the close combat (15-45 min battle duration). Reduced mele fatigue. Slightly Increased morale. All changes without altering original game balance. (changes in fatigue/morale stats here to compensate new combat duration)

[ES] Con este Mod sus batallas durarán mucho más tiempo dándole una oportunidad para reforzar las lineas de sus tropas y para maniobras. Las batallas seran mas realisticas y el juego más táctico.

[RU] Ваши сражения будут длиться гораздо дольше, давая вам время, чтобы укрепить линии своих войск и для маневров. Бои будут выглядеть более реалистичными а игра более тактической.

This Mod is compatible with Radious Mods and with most other mods

For users of my Realistic Battle Time Mod who are experiencing problems with missile troops and elephants -new Alpha Weapons Rebalance Mod
http://steamcommunity.com/sharedfiles/filedetails/?id=198190192
Komentarzy: 123
Cool Pink 2 lutego 2022 o 18:55 
Would this work with Para Bellum?
argo76 22 grudnia 2017 o 2:40 
does it work now with patch 18?
Classic Swede 8 grudnia 2017 o 11:14 
@Hannibal911 This mod makes it so that the units take longer to break and die, it does not increase the ACTUAL amount of time you have to win.
Hannibal911 7 lutego 2015 o 21:07 
dose this mod add more time? 60 mins is not anuff time.
Lord Chaos 1 lutego 2015 o 14:29 
missiles still does waaay to much damage.
RexJayden 10 stycznia 2015 o 13:30 
Even with the updates to Rome II, this excellent mod is still working! :CommonWealth::ElvenCourt::WheelOfAges:
RexJayden 27 listopada 2014 o 21:12 
Yes, this mod is compatible. :blueteam:
mihalispap 27 września 2014 o 5:32 
is it compatible with units mods? like champloo?
RexJayden 21 września 2014 o 20:10 
Hooray for the latest update! :Antipho::Bucco::Dossenus:
Teile<@ 13 września 2014 o 15:10 
is a update for the incoming Emporer Edition possible?