Stellaris

Stellaris

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Armageddon Bombardment Fix
 
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0.003 MB
Dec 6, 2019 @ 8:40pm
Dec 7, 2019 @ 10:19am
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Armageddon Bombardment Fix

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Description
Small mod to bring back good old nuking into Tomb World feature.

With this fix planets under Armageddon or Pox Bombardment stances will be once again reduced to Tomb World.
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14 Comments
Yaddah Mar 18 @ 6:49am 
Does this still work with Federations?
Merkury  [author] Feb 27 @ 11:23am 
@Kaycha SoulWrath
I am afraid this mod does not allow to obtain achievements.
AlluCash Feb 26 @ 9:23pm 
oh wow I just found this. Hate how bombardment is bs right now in vanilla with Pox, thnx for making this.
Kaycha SoulWrath Feb 26 @ 12:49pm 
Stupid question perhaps but just curious about whether or not achievements works when using this.

Cheers! :)
❦Xeonzsღ💕 Feb 26 @ 10:49am 
It's so stupid they still haven't fixed this, there was no point for me playing the game without a working armageddon bombardement.
Pruvan Feb 12 @ 12:31am 
I found a way to fix this issue that's a little more straightforward, by simply adjusting action.81's trigger condition and effect. If you add me as a friend on Steam I can send it to you. That way you don't need all the spaghetti code to try and make use of on_planet_bombarded.
Merkury  [author] Jan 17 @ 6:30am 
@Zepper202
The condition is that when planet reaches 100% devastation and there is only one pop remaining the planet will be changed to Tomb World.

Glad it is working for you.
Zepper202 Jan 12 @ 1:27pm 
Nevermind, I put the mod at the top of my load order and all works well.
Zepper202 Jan 12 @ 12:36pm 
Just tested the mod out and I'm still unable to create tomb worlds. Do the worlds need to reach 100% devastation before the last pop dies?
Merkury  [author] Jan 10 @ 8:57am 
@Main Menu
For quite some time there has been a bug in the game that prevents you from creating Tomb Worlds with Armageddon/Pox bombardment. Hopefully with upcoming DLC this has been fix and my mod will no longer be required.