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Zgłoś problem z tłumaczeniem
After hitting the target, the energy sphere will stay in place for a few seconds before disappearing.
If you don't have a similar issue then that means I can narrow it down, though! I'm not sure what might be conflicting, but there's certainly a chance as I'm running just under 100 other mods.
I use Downscaled Ships aswell but do not have this issue, are you using any other mods?
Would it at all be possible for there to be a patch to reduce the size of the effects appropriately for downscaled ship mods or would that be too much work?
It's not a deal breaker by any means and I am still only using Corvettes on this save, so the issue may be reduced once I field larger ships, but I figure there's no harm in asking! I'll continue to use this amazing mod either way. :)
I had 4.0 without biogenesis and everything worked fine. I just bought biogenesis, I saw you said Maulers weren't working correctly
Just had a battle with 4 ships total, 2 Maulers and the biogenesis frigate (whatever it is called) against a mining drone
The Maulers stood still and did nothing. The mining drone and the frigate stayed at a distance and lobbed shots at each other. They did not approach.
Again, mod worked fine last night without biogenesis, on 4.0, and same mod list otherwise. I just bought biogenesis and same mod list in use, and all 4 ships involved had odd, stationary behavior. So it doesn't seem to be specific to maulers.
I turned the mod off and they fought per vanilla usual. I only have base ASB installed and the enhanced particles turned off