Stellaris
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Start with Habitats Technology [Legacy Version]
   
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11 września 2019 o 4:01
2 grudnia 2019 o 14:01
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Start with Habitats Technology [Legacy Version]

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New version is on my other page. This is for the old version. Starts with Habitat Technology Researched. They also cost less.
Komentarzy: 35
Yuki 30 marca 2021 o 14:45 
thank you for the quick response, I will be looking forward to this mod if it is updated.
bill.booze  [autor] 30 marca 2021 o 14:37 
@Yuki: As of right now I am not updating this because of the new update coming out. I am sorry. There is an origin that already does this and they have made habitats show up so early now that I am not sure anyone would really need it. Having said that, I may at some point update, but not until the new code launches for sure.
Yuki 30 marca 2021 o 13:12 
will this ever be updated?
bill.booze  [autor] 18 marca 2020 o 5:57 
@Beast-Storm: Yeah this one is now what I would call a "legacy" mod. It is not compatible with the current build. I may revisit this once I get a grip on the new code and such. Also working on some new origins as well...
Beast-Storm 17 marca 2020 o 20:08 
Since the Origins Mechanic called Void Dwellers is out with the Federation DLC, does this mod still work?

I still saw I can still construct Habitat Stations (the resource requirements are still their due to this mod) but never attempted to build one due my game crashing.... I'm not sure if this mod crashed my game but I might have several mods that might be outdated

Just thought I let you know @bill.booze

Stay Safe, Qapla'
bill.booze  [autor] 2 grudnia 2019 o 4:34 
This new launcher is making me insane. I'll see what I can do. Thanks for letting me know
DragoonBlade 1 grudnia 2019 o 17:30 
This mod cannot be used. The Stellaris launcher says something is wrong with the files.
bill.booze  [autor] 11 listopada 2019 o 4:53 
@DragonBlade: I think this is now updated! Increased initial energy and mineral cost but no food costs for anyone. This should make more sense. Let me know if this has any trouble!
DragoonBlade 11 listopada 2019 o 1:44 
@bill.booze: Thanks for replying!
paulo 10 listopada 2019 o 18:30 
Please, update this mod for the 2.5.1.