Stellaris

Stellaris

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Anomaly Tweaks v2 [3.12]
   
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28.7.2019 klo 19.02
8.7.2024 klo 10.16
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Anomaly Tweaks v2 [3.12]

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This is a fork of Kolby Register's Anomaly Tweaks mod. https://steamcommunity.com/sharedfiles/filedetails/?id=1445473109

I have slightly increased the spawn chance of anomalies to around 37.5%. This means that you will be getting a LOT of anomalies. They also research considerably faster. The drawback to this is that you will eventually run out of them and you will be getting a ton of terraforming candidates.

Should be compatible with all mods. Especially those that implement new anomalies.

Enjoy.
18 kommenttia
Sterling Archer  [tekijä] 16.9.2023 klo 7.30 
This mod should still be working. I do not have the game installed so I cannot update the version. Please let me know if there are any problems.
Sterling Archer  [tekijä] 3.12.2022 klo 21.25 
I am unable to update the mods at the moment due to being overseas. As long as the game rules have not been updated (and I have seen nothing in the patch notes to show this), this mod should be compatible with the latest version.
Sterling Archer  [tekijä] 6.7.2022 klo 4.28 
After much procrastination and faffing about, this mod has been updated to 3.4.*. Thank you for your patience.
Sterling Archer  [tekijä] 20.3.2022 klo 1.26 
All of my mods are, as far as I am aware compatible with the latest patch. I am waiting on a replacement SSD from Samsung, so when that comes, I will update the version numbers.
Sterling Archer  [tekijä] 29.11.2021 klo 23.22 
I have been lazy and did not get around to updating this mod's version. It was still compatible though. The mod has now been updated for version 3.2. If there's any problems please let me know.
Sterling Archer  [tekijä] 15.4.2021 klo 1.26 
This mod has been updated to game version 3.0.
Sterling Archer  [tekijä] 9.11.2020 klo 2.16 
This mod has been updated to 2.8.
Sterling Archer  [tekijä] 12.5.2020 klo 20.47 
This mod has been updated to 2.7.
Sterling Archer  [tekijä] 7.5.2020 klo 5.06 
Besides modding the anomaly outcomes, there is no way to remove the failures.
Guardian-of-Light137 6.5.2020 klo 14.23 
Mod works great. ... Little to great. I can barely explore beyond a few solar systems cause my science vessels keep finding Anomaly's XD Do ya know any mods that remove failures from them? Like the ones where they try to get a ship out of a gas giant. Sometimes it works sometimes it doesn't.