Stellaris

Stellaris

267 ratings
Miniature Parallel Universe
   
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Jun 17, 2019 @ 2:02pm
Sep 13, 2023 @ 7:42am
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Miniature Parallel Universe

Description
Update 3.6 Added new hostile systems, use my second ESNS mod to spawn all the goodies

Update 3.4 Added Ruined Orbital Ring in ruined sector and Ruined Quantum Catapult in ruined sector

Update 3.0: choose 800 or 1000 star galaxies in the generator, 600 or less will not work.

Explore your personal miniature universe, travel through the wormholes, find the mysteries of the universe, its all yours in homesystem.
There are two separate clusters, research the wormhole stabilization tech, prepare to fight with guardians and get access to ancient collapsed empire.

Guardians, Leviathans, Ruined megastructures, Hostile and Unique systems, Relic Worlds, Precursor civilizations, Rare anomalies closer than ever.

This mod creates two clusters out of the galaxy, one with relic worlds, ruined megastructeres, precursor homeworlds, all goodies to dominate in galaxy. But another one filled with known leviathanes, and you must challenge to battle them for having access to treasures of first cluster. To travel between clusters and from your start system a wormholes network is laid. First you get in the Ketling star pack, after entering this systems you have some time before Ketling emerge and own them, choose to expand immediatly or invade them in future. Next wormhole give you access to leviathans, i tried to sort them for mechanics and organics with two paths to next wormhole linked to main cluster.

Updated 25.06
Created a visible event with options on start. Tooltips and options available in english and russian.

Updated 22.06
Added new sector with hostiles and distant stars systems

!! After clusters generates your science ship should go to neighbor system and returns back to discover new wormhole, after getting the wormhole stabilization tech you can explore this wormhole.
This doesnt't work in 2.6 anymore.
You must enter any other system with spawned wormhole.
or for surveying the wormhole use command 'event distar.13060'.

Savegame compaitable, thx @Spirit
Based on this mods:
Damocles66′ http://steamcommunity.com/sharedfiles/filedetails/?id=1310920605
ienzo93′ https://steamcommunity.com/sharedfiles/filedetails/?id=1523039190

For maximum experience use with my one ESfV mod https://steamcommunity.com/sharedfiles/filedetails/?id=1171614584
232 Comments
Sirius Jun 19 @ 12:54am 
Seems to work fine for 4.0
victoriousdread07 (private) May 10 @ 11:44am 
Can anyone confirm that this is safe for 4.0?
Stachman Mar 11 @ 4:39pm 
Here is a interesting fact, there are mini galaxys pretty close to ours, would be cool to see a mod add something like that
77Watts Feb 6 @ 1:14pm 
@matador try discovering another wormhole or type event distar.13060 in the console
it might be that the clusters didnt generate as they fail to sometimes
Wormhole doesn't work for me
Sirius Jul 7, 2024 @ 6:42pm 
@fanclub I had the same issue, but running event miniature_universe.1 fixes it
Fanclub May 15, 2024 @ 5:24pm 
Love this mod and the other one, ESNS. Have been using them for a long time. I've run into a problem recently where the clusters/sectors/whatever you call them will not spawn when i click the button at the start. It seems to be completely random, probably 50% of games it will not spawn, so i will exit out and trying starting another one. I like to start new games until i get a spawn near the center of the galaxy, so it stinks having to reset a few times before finally getting one, then the clusters dont spawn so i have to start all over again and hope for another good spawn. Is there any solution to this? Can't figure out what the problem is
Old Ways May 13, 2024 @ 2:26am 
Hello, does this still works?
Taipan Sep 22, 2023 @ 5:53am 
Also, sorry for pestering you, the mod works fine as it is too :))
Taipan Sep 22, 2023 @ 5:53am 
Suggestion from a modder, sadly I have no idea how to implement it.

"I think you can make it work if you make an event with your capital system as a scope and then fires the distar event for your country. Note, this requires you to have a wormhole in your home system, otherwise it can't trigger." - You already have the wormhole in the home system.