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it might be that the clusters didnt generate as they fail to sometimes
"I think you can make it work if you make an event with your capital system as a scope and then fires the distar event for your country. Note, this requires you to have a wormhole in your home system, otherwise it can't trigger." - You already have the wormhole in the home system.
@Taipan i dont test in older versions of game but no reasons for incompatibilty except new initializers changed from old version of mod, so i think it will be worked
In future i tried to add this as event.
Write me if you have an idea how to start this country_event at game start (https://forum.paradoxplaza.com/forum/threads/stellaris-2-7-2-60bf-anomaly-wormhole-cant-be-explored.1420679/)
Tried together with Everything spawn near start - several systems with curators and Gargantua appear nearby and that's it.
Tried together Everything Spawns for Vanilla - no effect on 3.7.4 and crashes on 3.6.1.
What am I doing wrong?
Neither wormholes nor clusters spawn. Leviathans are scattered across the galaxy.
The update will be released after 3.6 patch available i hope
Compatibility with other mods can be done if they doesn't use initiators such my one, but radius of spawning clusters is static so clusters could be inside galaxy
MPU and ESNS mods complement each other. If you want all elements to spawn choose starting system with miniature parallel universe
Can we have an update to add systems from the fornax update ?
And will it work with mod that add bigger galaxies like wild space ?
@dRuPpI u need to explore any other system with wormhole until you get popup about wormhole discovering
Quick question. I don't know if it's one of the mods I'm using (about 60...), but I'm only getting two out of three caravaneers per game. Is that something you can fix?
Please choose 800 or 1000 stars galaxies