Total War: SHOGUN 2

Total War: SHOGUN 2

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Fall of the Samurai Units in Shogun 2
   
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Tags: mod
File Size
Posted
Updated
143.114 KB
May 16, 2019 @ 7:11pm
Nov 9, 2022 @ 5:20pm
15 Change Notes ( view )

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Fall of the Samurai Units in Shogun 2

Description
Why is this mod made?
Watch Fall of the Samurai movie if you haven't yet, then you'll know

You'll be the only Imperial faction in the whole map against other AI, aka the True Fall of the Samurai Experience

This will add most if not all the Fall of the Samurai's Units onto Shogun 2's Campaign

You can already play with Shogun 2 units agianst FOTS units on Multiplayer, why not single player?

All unit stats are the same as Vanilla, unless you are using mods which may affects FOTS Units.

I didn't touch stats because it will surely cause conflicts with mods, other mods that increase range and etc can deal with this. Katana Kachi, and the Spear Levies I did not include them as there are maximum limits on the amount of units you can recruit. Its best not to include them when shogun counterpart already exist

If you only see 1 or 2 Artillery units you have a mod conflict. Mods that adds a ton of units most likely won't work well with this. A few of the units only appear once you upgrade your Stronghold, this is intentional to avoid the maximum units limits. Avoid building Dojos as you don't even need them and they may cause some units to be unrecruitable

To play as the only faction with Fall of the Samurai Units, be sure to pick Otomo as they are the most closest and ones thats familiar with the west. Only Otomo allows you to play with FoTS units. If you want to play as other factions, simply change the faction group in modding

If you run the mod and don't see any changes you have a mod conflict. Stuff like Radious will not work as it touches on everything. While mods that only edits shogun 2 will work mostly

Made this while waiting for Total War Three Kingdoms

43 Comments
Seeman Apr 11 @ 11:04am 
Great Isekai mod!:D It feels like an old movie G. I. Samurai. A bit shame it is only for classical version of the game. Would be great if there was a version for Rise of the Samurai too:)
shussainll412 Sep 16, 2023 @ 2:28pm 
Played a battle in campaign as Otomo against A.I. The sound effects for the archer units are bugged because they sound like guns firing off when they loose arrows. Is their a patch or fix I should be aware of ? because this audio bug is quite annoying and weird. Great mod tho.
Sergei Korolev Jan 15, 2023 @ 12:49pm 
How would i go about changing the faction group in modding?
Tak  [author] Nov 9, 2022 @ 5:05pm 
@haterhater4321 , Stuff like Cooper into Iron is not possible to mod, you can give it a try. FoTS ships are so broken anyway if you need extra stats just add cheats from Campaign Difficulty Handicap. bos_general_mod_navy_armour and add a value of 10.
Tak  [author] Nov 9, 2022 @ 5:04pm 
Updated just this once

Remove all Unit Limits on Shogun 2 campaign for Fall of the Samurai Units
All Units only playable as Otomo to ensure only the Player can use FOTS units
Removed Levies, Kachis as there is a limit to slots
Added Explosive Shells and other ship abilities from FOTS
Added Suppression Fire a technology you can research from FOTS to units.
Armstrong guns recruitable
Some bug Fixes
haterhater4321 Aug 15, 2022 @ 11:54pm 
I cant get armstrong guns, iron/steel plated ships, explosive shells for ships and buildings that suppose to give more amour dont seem to work. Also please remove iron clad and frigate limit, thanks. Still a cool mod.
DeeupSheeit Aug 4, 2022 @ 4:53pm 
hattori + this mod == devestation
Bana! May 28, 2022 @ 2:16pm 
why only allow otomo (otomo is paid dlc) :(
Armand May 28, 2022 @ 6:20am 
Can I only recruit Shogunate Infantry units when I become Shogun? I am using a mod that unable being the Shogun so it won't trigger a realm divide but I noticed that Shogunate Infantry units aren't available to recruit.
BatMeetsEvil Apr 12, 2021 @ 5:26am 
where is fots katana unit??