Total War: WARHAMMER II

Total War: WARHAMMER II

123 ratings
Unbreakable. Player Only.
   
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Tags: mod, Battle
File Size
Posted
Updated
125.527 KB
May 1, 2019 @ 9:04pm
Dec 15, 2019 @ 2:34am
4 Change Notes ( view )

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Unbreakable. Player Only.

Description
All your units gets Unbreakable.

Does not need to be updated!
It still works.

Experiencing unintended behaviour?

Please, before you comment and say: "Mod doesn't work."
Disable all other mods except this one and try again.
If the mod works properly, one of your other mods is conflicting with this mod.
Enable the other mods one by one to rule out which is the culprit.
Thank you.

After subscribing to a mod, you need to enable it in the Launcher -> Mod Manager.
44 Comments
Goby Jul 12, 2022 @ 1:19am 
can confirm still working fine. Pls follow the instruction (go to mod manager and enable it first).
Markus Wil-Fart ! May 22, 2022 @ 7:57pm 
Mod does not work. No it does not work.
「月」 May 22, 2022 @ 7:18am 
I'm wondering if it's something to do with adjusting morale for any undead units at all -- I had a similar issue with a mod that changed how disintegrating/crumbling worked. Really, I just hoped to get it for my lords/heroes.
「月」 May 22, 2022 @ 7:09am 
It's possible. It's as if they fight normally until the undead unit in question ( I'm mostly using walls of skeletons/zombies, but I've also seen it with bats ) reach around 1-2 units, then seem to just... walk away. Bats will dis-engage and fly in place. They can be issued a command to attack, and they will, but the AI seems hesitant to engage with the unit. They'll sometimes kill it, but after much longer than expected for, say, 1 skeleton.
Spell  [author] May 22, 2022 @ 6:39am 
Undead have Fear and Terror effects, might be that.
「月」 May 22, 2022 @ 6:02am 
Does this seem to cause an issue when unit counts get very, very low for undead that the AI seems to run from them, instead of fighting them? Leads to really long fights of 1-2 zombies/skeletons chasing enemies that don't want to engage with them.
Rommelthedesertfox Feb 23, 2022 @ 4:25pm 
Ah ok thanks for pointing that out. The way both powers are worded makes you think that it wouldn't work that way.
Spell  [author] Feb 23, 2022 @ 2:20pm 
Unbreakable does prevent Crumbling, since Crumbling and Desintegrating is only active if broken or shattered.
Only time it doesn't prevent Crumbling is the Noxious version that I think you get from a Skaven DLC mechanic, then it will activate when under 20% hp, nothing to do with Leadership.
Rommelthedesertfox Feb 23, 2022 @ 5:46am 
@Spell Really like your mods. Unbreakable unfortunately doesnt stop crumbling. Can you make a. No Crumbling, player only mod?
Spell  [author] Jul 29, 2021 @ 12:15pm 
It will work in Campaign, it will not work in Custom Battles if it is a Player Only Mod.