Sid Meier's Civilization VI

Sid Meier's Civilization VI

202 ratings
Prehistoric Hunting - Scout Camps
   
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File Size
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3.461 KB
Apr 28, 2019 @ 6:53pm
Oct 6, 2019 @ 1:40pm
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Prehistoric Hunting - Scout Camps

In 2 collections by JNR
JNR's Re-Civilized (Various Gameplay Mods)
20 items
JNR's Playlist (Gameplay-only)
104 items
Description
"Prehistoric Hunting" buffs Camps and makes them available more easily at the beginning of the game. Camp resources were changed to provide more Production.

Features
  • Camps provide 2 Gold in all game versions (Fall 2019 patch added this only for GS)
  • Camps provide +1 Food if built next to a river
  • Camps can be built by Scouts (and other recon units) who receive 1 build charge for it
  • Camps no longer require Animal Husbandry to build
  • Fur now provides 1 Production instead of 1 Food (in addition to 1 Gold which is unchanged)

This mod is part of a small series aiming to enhance the early game with simple tweaks which make working the land early on more exciting even with very few improvements built. Entries in the series so far:

Compatibility
Compatible with all versions of the game, no DLC or Expansions required. No known mod incompatibilities.

Known Issues
Unfortunately, all units with build charges can chop. Please let me know your experiences (i.e.: not only speculation) with the mod and whether that makes the Scout too powerful, in which case I might remove that feature again.
18 Comments
Proktaraklakos Mar 28, 2022 @ 1:06am 
I was wondering which of these 3 mods (Prehistoric Hunting, Stone rocks!, Open Ranges) is that lets you work mountain tiles because i think its somewhat of a bug maybe? Im asking cause i didnt uplaod all the modpack into the game (the full items of Re-Civilized) cause i wanted to avoid the mountain stuff. Unfortuately i didnt, but i think its worth it to be honest. Maybe you can fix it or tell me which one is doing the mountain stuff? Keep doing awsome job, much love!!
Fluffiest Princess Feb 13, 2022 @ 4:17am 
SailorCat actually found a way to disable the chop ability, along with the other abilities that a unit gets when you give it a build charge, in the Watchtower mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1897241626
Hendricus Feb 6, 2022 @ 12:07am 
I love it when my scouts can repair damage, I used them more for repairs as for building camps.
Junky Jan 30, 2021 @ 7:06am 
@The Big Red Cheese: It could be better if the scout would quit his job after placing a camp like workers do.
The Big Red Cheese Jun 6, 2020 @ 6:45pm 
I was going to install this mod, if not for this:
>Camps can be built by Scouts (and other recon units) who receive 1 build charge for it

Okay, that's just silly IMHO. I'm sure other people appreciate it too, but that's too out there for me.
ChrisMartin Oct 28, 2019 @ 5:14pm 
Darn!! :D Got tricked by the "to many buttons on Unit-Window" so the icons got hidden behind the picture. But the mod that broke this and "Watchtower Improvement", was the add-on to expand the ability to build towers to the Military Engineers... That mod removed both "Camp" and "Tower" buttons in left side of Unit-Window.
ChrisMartin Oct 28, 2019 @ 4:44pm 
I'm afraid this mod conflicts with "Watchtower Improvement" (1897241626). Both uses PROMOTION_CLASS_RECON to place improvement.
ChrisMartin Oct 26, 2019 @ 1:16pm 
Excellent mod!
A quick feedback; When scout unit get upgraded by player, the unit window in bottom right corner get so wide, that Camp/Chop/Remove improvement buttons fall behind the unit picture, and can't be used. If I plus-out all of the top buttons (Alert, Heal, Delete, etc) It gets completely hidden.

It might be because of my over 60 mods I'm running, so if this is tested, the fault is in my end. For sure.
Thank you, for your great work!
JNR  [author] Oct 6, 2019 @ 1:44pm 
quick update that removes the food from Deer. There are enough bonuses being stackable on it now, especially with the Canada buff.

Also, the Fall 2019 patch gave buffed camps 2 Gold by default. This mod is not cumulative with that, you will still just get 2 Gold from it. However, with this mod Camps will provide +2 Gold for those without GS as well.
Nizou Oct 4, 2019 @ 11:13am 
I don't know why, but in a game I wasn't able to upgrade my Ohcicitaw (Cree scout) until I unlocked the Ranger. Nothing relevant in the logs.