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If you encounter any issues, please follow the troubleshooting guide [gist.github.com], then submit bug reports and feature requests in English only to Github [github.com].
Any HugsLibs log must be generated from new savegames with no more than 5 mods; this includes removing all DLCs unrelated to the issue.
Note that all future updates will be exclusively for RimWorld 1.6 onwards. The 1.5 and 1.4 versions are only included to help players migrate their saves.
Could frame it as the starship version of the feedstock tank, where it's been optimized to more efficiently store feedstock and lock it behind starflight basics. (some crossover potential with SOS2 if you wanted)
The current design does leave extra visual space on either side, but is a perfectly acceptable compromise.
Size 2*1 maybe better.
Or stretch the texture a little more wider
But I must second the idea to turn the hopper into a shelf. That would be really useful, especially if you have more than one source of food coming in at the same time, but long downtimes between loads, such as with agriculture or cannibal colonies getting raided. Plus you wouldn't have to pay the extra power demand of multiple hoppers being idle all the time.
Every time a crop is harvested, they take the stack of 1-5 and throw it in the hopper. The next handful they pick up goes to storage because the hopper is full... until they get to storage and what was in it is broken down. Now another hauler picks 4 corn and puts that in.
Adding more hoppers doesn't stop them from being "full" with 1 berry in it.
Adding more haulers doesn't stop them from loading it with just 1 berry.
It's not even active half the time because it's always waiting 30 seconds for 3 seconds of work. The ability to even hold 2 stacks would greatly improve efficiency. The efficiency from not having to cross the map to get meals is wiped out by how many more trips to make to partially load the single slot.
As for meal ingredients, the whole point of Replimat is to obscure the origins of meals. As FG_Remastered suggested, if you want specific meals to cater for specific precepts, download the various recommended meal mods, and/or configure your pawns' individual meal policies.
@MountSwolmore - See what FG_Remastered said.
@FG_Remastered - Many thanks for helping to answer these user questions!