Life is Feudal: Forest Village

Life is Feudal: Forest Village

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LIF Forest Village "Newbies" Collection
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Description
Collection for players - beginners with working independently mods.

IMPORTANT
Before starting to use mods, please read guide on how to activate them properly.
https://steamcommunity.com/sharedfiles/filedetails/?id=1897463097

Added subscribe to all button. You can use all of mods in this collection or chosen ones. Enjoy! :)
Items (102)
Extended Storage Management
This mod introduces to the core game extended version of MEGADORI Stoarge Management MOD. It offers the possibility to choose from 160 new resources stored in barns and other storage buildings as well, instead of original 96. It's an additional solution fo...
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Redecorations Bundle
This mod introduces to the core game redecorated, fully furnished buildings such as Herbalist, Hunter, Gatherer, Carpenter, Weaver, Healer, Bakery, Tavern. Includes also MEGADORI's School Redecorated and Furnished Houses (shacks and small houses). It offer...
Medieval milky sheep
More realistic medieval production of milk. Mod introduce to the game sheep that will give your villagers another source of milk, the same as cows. It also changes cow's milk production to match sheep's milk production so cow will give you 2 milk in one ci...
Smaller Healer Shop
This mod introduces to the game a new building - smaller healer shop, perfect for smaller villages and nice, cozy small settlements. It will heal your sick villagers from core game's heavy diseases such as rabies and plague. Remember to gather herbs using ...
Smaller Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Smaller Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Desig...
Beekeeping House
This mod introduces to the game additional production of honey and beeswax as building supplying Chandler Workshop craft recipes. Can be used without Chandler Workshop as building supplying village only with additional honey. If you are using Chandler Work...
Beamhouse
This mod introduces additional hides and leather production to supply Tannery or just to use as building providing you with additional hides when your island is built-up and you don't have enough wild animals to cover your standard crafting. After choosing...
Roadside Inn
This mod is an alternative for more complex and larger Travelers Inn mod. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional, nutritious meals - roadside poultry, easy an...
Cider House
This mod is an alternative for more complex, large core game Tavern. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional alcohol - cider, easy and cheap to make (2 recipes...
Stockpile Storage
This mod is additional stockpile storage inspired by Banished and requested by a lot of my loyal fans. It can be placed anywhere in your Mod List. Building footprint 5x5. Storage materials capacity - 10 000 units. Small, cozy, with wooden fences. Ideal for...
Medieval Tithe Barn
This mod introduces to the game additional Medieval Tithe Barn. An interesting alternative for core game low-capacity barns. Beautifully harmonizes with castle buildings. Fully furnished and random decorated. Perfect for any kind of settlement. It can be u...
Medieval garden
This mod introduces to the game additional source of herbs and it can be used as alternative for Herbalists Hut. Perfect for smaller villages or fully built-up islands where there is none herbs to gather or place to build a Herbalists Hut. Garden works all...
Small edible garden
This mod introduces additional source of vegetables and it can be used as alternative for Gatherer's Hut. Perfect for smaller villages or fully built-up islands where there is none vegetables to gather or place to build a Gatherer's Hut. Garden works all y...
Medieval Almshouse
This mod introduces to the game Medieval Almshouse (in Middle Ages offering accommodation for poor people and founded by charity). It can accommodate up to 20 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance ...
Command Post
This mod adds to the core game additional building with hunters functionality. While Guards Guards MOD is active hunters will kill more effectively raiders (Vikings) and wild animals. Building footprint 7 x 7. Ideal for smaller villages or developed settle...
Rustic Granary
This mod introduces to the game additional building for storing village resources - Rustic Granary. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Six randomized roofs defined by build place. Capacity: ...
Constable Residence
This mod introduces to the game Constable Residence. It can accommodate up to 16 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance than core game large Houses. Additional happiness. Fully random furnished. Dec...
Medieval Barracks
This mod introduces to the game Medieval Barracks. It can accommodate up to 12 villagers and be used both in smaller villages or in larger settlements. Less pregnancy chance than in small houses. Additional happiness. Fully random furnished. Decorated with...
Peasants House
This mod introduces to the game additional building for accommodating villagers - Peasants House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Accommodat...
Cottager's Cottage
This mod introduces new building for accommodating villagers - Cottager's Cottage. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 5 villag...
Bordar's House
This mod introduces new building for accommodating villagers - Bordar's House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 9 villagers....
Larger stockpile storage
This mod is another additional stockpile storage inspired by Banished. It can be placed anywhere in your Mod List and disabled at any time. Building footprint 10x10. Storage materials capacity - 25 000 units. Larger version of stockpile storage mod with 2x...
Beverage's Square
This mod introduces to the core game new additional building - Beverage's Square and new true medieval recipe - aromatized rustic beer with fresh herbs. It can be used as additional alcohol crafting building. Working all year round. Fully random decorated ...
Reddish Village & golden eggs
This mod introduces to the core game a small cozy village with beautiful reddish roofs and a lot of decorations. All of new buildings are fully decorated and furnished. It adds also new resource collected by workers at Gatherers Hut - valuable and rare gol...
Wine Cellar
This mod introduces additional storage building for alcohol (only). It will also provide your village with up to 100 free wine barrels per year, depending on climate and favourable seasons. No workers needed. Designed as independent mod. It can be placed a...
Chalk industry & improved schools
This mod introduces to the core game chalk industry, adds new building - chalk pit, new resource - chalk and new improved schools and upgraded schools (more students to teach, more workers to do teaching, more happier people, both children and adults). Des...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Coal mine
This mod introduces to the core game new building - Coal mine, an alternative source of core game charcoal. Charcoal keeps villagers warm in their houses. Fully furnished and random decorated. Designed as independent mod. It can be placed anywhere in your ...
Marble Quarry
This mod introduces to the core game new industry - mining marble, new building such as Marble Quarry and new resource - marble. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Mining marble is...
Jeweller Workshop & Gems
This mod introduces to the core game new industry - jewellery craft, new buildings - Jeweller Workshop and Gems Mine (optional) and new resources such as jewellery and jewellers gems. Fully random decorated and furnished. Designed as independent mod. It ca...
Flavors of the Orient
This mod introduces to the core game new true medieval oriental flavors, highly valued spices common-known and consumed in Middle Ages: ginger, cinnamon, cloves, nutmeg, pepper, mace, cardamom and saffron. Designed as independent mod. It can be placed anyw...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
Medieval Sawmill
This mod introduces to the core game new building - improved Medieval Sawmill. More workers and higher firewood output than in core game lumberjack or upgraded sawmill. Fully random decorated and furnished. Six randomized roofs, each color depends on build...
Large Shed
This mod introduces to the core game new storage building - Large Shed. Fully random decorated and furnished with lamps, plants and colorful roofs matching Constable Residence, Barracks, Medieval Sawmill, Rustic Granary, Tithe Barn, Medieval Almshouse, Bor...
Village Repository
This mod introduces to the core game new storage building - Village Repository. Fully random decorated and furnished. Ideal for small, cozy settlements with varied thatched buildings or as main village warehouse storing materials. Designed as independent m...
Enhanced Husbandry
This mod introduces to the core game more realistic animal husbandry for chickens, pigs, sheep and cows. From now on your animals will not only provide your village with milk, eggs, wool and meat but also with nutritious poultry and beef ham and for player...
Small Poultry House
This mod introduces to the core game new building, Small Poultry House, inspired by medieval Vikings structures. It will give your villagers an additional source of delicious and nutritious eggs all year round and for players using at the same time Enhance...
Fodder Shed
This mod introduces to the core game new building, Fodder Shed which will provide your village with additional oat and hay for your livestock. Fully random decorated and furnished. Fits perfectly either in smaller or larger settlements. It offers a solutio...
Village Reserve
This mod introduces to the core game set of two new storage buildings - Village Reserve Resources to store core game/modded resources, and Village Reserve Materials to store core game/modded materials. Footprint 4x4, ideal for small, cozy settlements or la...
Healers Hut
This mod introduces to the core game new building - Healers Hut. Perfect for smaller villages and nice, cozy small settlements. Healer at Healers Hut can heal your villagers from core game heavy diseases i.a. plague. Herbs can be gathered from Spring till ...
Smaller School
This mod introduces to the core game new building - Smaller School. Fully random furnished and decorated. It can accommodate up to 6 children at the same time. Perfect for smaller villages and settlements. Building footprint 5x5. Fully compatible with Chal...
Village Well
This mod introduces to the core game new building - Village Well with default capacity of storing 1 000 units of delicious water. It's perfect as the main water source and it's highly recommended to place at least one of the village wells in the centre of ...
Stove fuel sheds
This mod introduces to the core game two new storage buildings - for storing firewood and charcoal - Firewood Shed and Charcoal Shed. Both stores only stove fuel without the need of a player managing it. In order to work sheds need to be placed after Exten...
Haystack
This mod introduces to the core game new storage building for vanilla game hay. Perfect for small villages and cozy settlements. Ideal for placing near unmodded pastures such as cows, pigs or sheep pastures. Connected with Extended storage management MOD /...
Medieval Pantry
This mod introduces to the core game new storage building for bread and other pastries such as vanilla game pies. Perfect for small villages and cozy settlements. Ideal for placing near unmodded bakeries. Connected with Extended storage management MOD / St...
Smaller Pantry
This mod introduces to the core game new smaller storage building for bread and other pastries such as pies - Smaller Pantry. Perfect for small villages and cozy settlements. Ideal for placing near bakeries. Connected with Extended storage management MOD /...
Blacksmith's Workshop
This mod introduces to the core game new crafting building - Blacksmith's Workshop. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint...
Training Yard
This mod introduces to the core game new building - Training Yard. It can accommodate up to 8 high-skilled hunters. Fully random decorated and furnished. Higher efficiency in hunting wild animals and killing raiders. Ideal for both, small or large settleme...
Sandbox: Free Materials
This mod introduces to the core game another Sandbox mode - Free Materials. It's dedicated to players interested in building their empires without worrying about lacking building materials. Stockpile offers additional materials such as: 40 K logs, 25 K cla...
Cloth Shed
This mod introduces to the core game new storage for clothes, both lighter and warmer, and modded ones such as cotton, linen and hemp cloth - Cloth Shed. Fully random decorated. Perfect for small or large settlements. Ideal near cloth industry. Connected w...
Tools Stack
This mod introduces to the core game new storage for tools (necessary to expand and survive) such as primitive, high-quality and steel tools - Tools Stack. Fully random decorated. Perfect for small or large settlements. Ideal to place it near Blacksmith's ...
Sandbox: Free Resources
This mod introduces to the core game another Sandbox mode - Free Resources. It's dedicated to players interested in building their empires without worrying about lacking resources to survive such as food, stove fuel (firewood, charcoal), tools, clothes. St...
Mead Shed
This mod introduces to the core game new storage building - for storing only honey - Mead Shed. Fully random decorated and furnished. Ideal for small or large settlements. Perfect for placing it near core game Apiary. Mod connected with Extended Storage Ma...
Fisherman Shed
This mod introduces to the core game new storage for fish and modded seafood - Fisherman Shed. Fully random decorated. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with Fishmonger & Seafood Farms ...
Donkeys Pen
This mod introduces to the core game new animal breeding building - Donkeys Pen and new types of donkeys (original light and dark brown). Fully random decorated and furnished. Allows your villagers to breed 14 donkeys in one pen at the same time. Perfect f...
Rangers's Lodge
This mod introduces to the core game new agriculture building - Rangers's Lodge. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 ...
Buttery
This mod introduces to the core game new crafting building - Buttery and new type of food, delicious and nutritious Buttery Delicacy. Fully random decorated and furnished. Designed as a stand-alone mod. Perfect for both, small and large settlements. Allows...
Chicken Coop
This mod introduces to the core game new animal building - chicken coop, sizeable, without an unnecessary wooden fence and with a higher number of animals to breed at. Fully compatible with core game mechanics, Enhanced Husbandry MOD and Cattle & Poultry B...
Greenery
This mod introduces to the core game new storage building for herbs. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with core game mechanics. Ideal to place near Herbalist Hut or healing services bu...
Metals Stacks
This mod introduces to the core game new storage for steel and cast iron (necessary resources to produce vanilla tools such high-quality and steel tools) - Iron Stack and Steel Stack. Decorated with wooden railed fences. Perfect for small or large settleme...
Greenhouse
This mod introduces to the core game new building made from glass and wood - Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additional v...
Small Greenhouse
This mod introduces to the core game new building made from glass and wood - Small Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additi...
Town Houses
This mod introduces to the core game a new type of housing - Town Houses. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 12 villagers. Building footprint 14 x 10. P...
Craftsmen's' House
This mod introduces to the core game a new type of housing - Craftsmen's' House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 24 villagers. Building footprint 14 ...
Town Residences
This mod introduces to the core game a new type of housing - Town Residences. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 18 villagers. Building footprint 14x14....
Town Mansion
This mod introduces to the core game a new type of housing - Town Mansion. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 36 villagers. Building footprint 14x14. Id...
Wooden fences
This mod introduces to the core game new decorations - six, varied by height and patterns wooden fences. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Perfect for small or large settlements. Offers the possibility to build fen...
Village Hall
This mod introduces to the core game new additional buildings with various purposes - Village Hall (house), Dining Hall, Bier Halle, Trade Hall, Scholars Hall and Village Storage. Fully random decorated and furnished. Ideal for small, cozy settlements with...
Serfs House
This mod introduces to the core game additional housing - Serfs House. Ideal for both, small or large settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Offers accommodation for up to 6 villagers. Higher pregn...
Town Pension
This mod introduces to the core game a new type of housing - Town Pension. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 42 villagers. Building footprint 26x15. Id...
Town's Funeral House
This mod introduces to the core game new burial building - Town's Funeral House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites M...
Town Chapel
This mod introduces to the core game new burial building - Town Chapel. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. It can accommodate up to 25...
Town's Healer
This mod introduces to the core game new building - Town's Healer and allows you to heal 20 poor, sick villagers. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. You must have herbs to start he...
Town's Scholars
This mod introduces to the core game new educational building - Town's Scholars. Fully random furnished and decorated. It can accommodate up to 16 children. Perfect for small or large settlements. Building footprint 18 x 16. Fully compatible with Chalk Ind...
Colliery
This mod introduces to the core game new mining building - Colliery. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine ore all year round. Building footprint 8 x 8. ...
Stone Quarry
This mod introduces to the core game new mining building - Stone Quarry. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine stone ore all year round. Building footpri...
Ore Deposit
This mod introduces to the core game new mining building - Ore Deposit. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine ore all year round. Building footprint 8 x ...
Border Guard Towers
This mod introduces to the core game new buildings - Border Guard Towers. Offers 6 different types of twin towers with stone fences, ideal for additional protection from wild animals and Vikings raids. Fully random decorated and furnished. Building footpri...
Weald Troops
This mod introduces to the core game new building - Weald Troops. It can accommodate up to 12 high-skilled hunters. Fully random decorated and furnished. Larger radius and higher efficiency in hunting wild animals and killing raiders. Building footprint 14...
Decorative Gardens
This mod introduces to the core game 5 different decorative stone gardens - Square Garden, Smaller Square Garden, Three Squares Garden, Cross Square Garden and Six Squares Garden. Fully random decorated. Offers happiness services for your hard-working vill...
Watchtowers
This mod introduces to the core game new buildings - Watchtowers. Offers possibility to build 6 different types of watchtowers with stone fences, ideal for additional protection from wild animals and Vikings. Fully random decorated and furnished. Building ...
Limited Sandbox Mode
This mod introduces to the core game Limited Sandbox Mode - resources and materials. It's dedicated to players interested in building their empires without worrying about lack of building materials or resources needed to develop settlements. Fully compatib...
Gatherers Post
This mod introduces to the core game new agriculture building - Gatherers Post. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 x...
Town's Graveyard
This mod introduces to the core game new burial building - Town's Graveyard. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites MOD. ...
Sheep Pen
This mod introduces to the core game new, agriculture building for vanilla game sheep - Sheep Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Fu...
Pigs Pens
This mod introduces to the core game two agriculture buildings for new types of pigs and vanilla ones - Pigs Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in you...
Church Garden
This mod introduces to the core game a new building - Church Garden. It offers additional source of herbs and spices. Perfect for small or large settlements. Fully random decorated. Works from Spring till Fall. Designed as a stand-alone mod. It can be plac...
Town's Fair
This mod introduces to the core game new storage and decorative building - Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for s...
Cows Pens
This mod introduces to the core game four agriculture buildings for modded cows and vanilla cows - Cows Pen. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your M...
Small Stable
This mod introduces to the core game new animal breeding building - Small Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 8 donkeys in one stable. Ideal for small or large settlements. Designed as a stand-...
Small Town's Fair
This mod introduces to the core game new storage and decorative building - Small Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal...
Town's Caravan Stable
This mod introduces to the core game new animal breeding building for donkeys (both vanilla and modded) - Town's Caravan Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 14 donkeys in one stable. Ideal for ...
Nomads Caravans
This mod introduces to the core game additional housing - Small Nomads Caravans. Ideal for both, small or large settlements. Fully random furnished and decorated with beautiful wagons made by Sir Foxy. Offers accommodation for up to 24 villagers. Building ...
Chickens Hens
This mod introduces to the core game four agriculture buildings for chickens - vanilla and modded (white, brown, common) - Chickens Hens. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can...
Town's Estates
This mod introduces to the core game new functional, housing buildings - Humble and Wealthy Town's Estates. Fully random decorated and furnished. Offers functional garden providing food for its residents and accommodation for 10 and 14 villagers (depends o...
Merchants' Stalls
This mod introduces to the core game eight different merchants' stalls offering various animals. Trade currency depends on silver industry - grain is the base payment. Fully random decorated and furnished. Ideal for small or large settlements. Blends perfe...
Town's Hearth
This mod introduces to the core game new services building - Town's Hearth. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for small or larg...
Steel Workshop
This mod introduces to the core game a new craft building - Steel Workshop. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for large develop...
Artisans' House
This mod introduces to the core game a new housing building - Artisans' House. Fully random decorated and furnished. Offers accommodation for 8 people and additional functional garden providing food for its residents. Fully compatible with core game mechan...
Pedlars' House
This mod introduces to the core game a new housing building - Pedlars' House. Fully random decorated and furnished. Offers accommodation for 6 people and steady supply of firewood for its residents. Fully compatible with core game mechanics. Ideal for smal...
Hamlet's Healer
This mod introduces to the core game new healing services building - Hamlet's Healer. Fully random decorated and furnished. Offers possibility to cure 14 sick villagers. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully comp...