Stellaris

Stellaris

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Terran Dominion Portraits
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File Size
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63.487 MB
Mar 12, 2019 @ 3:49pm
Feb 15 @ 7:08am
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Terran Dominion Portraits

In 1 collection by force728
Starcraft Portrait Sets
7 items
Description
This mod adds Terran Dominion portraits from Starcraft II into Stellaris.

Features:
- A mix of animated and static portraits (Terran Marines, Marauders, Reapers, Nova, etc.)
- Custom Dominion Flags
- Terran Dominion namelist
- Custom Terran Dominion rooms
- Custom Civic: Terran Armed Forces (Provides a bonus to army damage and gives psionic theory and powered exoskeleton tech at the start of the game)
- Solar system initializer: Korhal IV and "Terran Dominion Space" (Tarsonis, Sara, Vardona, Agria, and Tyrador)
- Custom Building: Korhal Palace
- Custom Modifiers: City of Augustgrad, Tarsonis Ruins, Elsecaro Resort Town, Davis's Compound, Moebius Data Core, and more.
- Prescripted Empire

For full compatibility with Ironman mode and achievements:
https://steamcommunity.com/sharedfiles/filedetails/?id=1685225047

Feedback is appreciated.
Popular Discussions View All (2)
4
Mar 9, 2024 @ 9:12pm
PINNED: Suggestions
force728
3
Feb 3, 2023 @ 2:53pm
PINNED: Bug Reports
force728
102 Comments
Xiao Mao De Bolan Feb 15 @ 11:36am 
Hi Mate! Really appreciate your mods. You are doing a loads of good job!
Two suggestions , if I can make them.

1) Have you tried to use ChatGPT to prompt coding? I'm not great in modding but tried to prompt AI (technically LLM) and it was able to generate lines of code and tell me where to put them. So in theory it might work to help with modding.

2) Have you tried to start cooperation with guys who created another large SC mod? It's called 群星争霸 StellarisCraft. Currently it covers really in-deep the Protoss race (both from SC 1 and SC 2). They are looking to add also Terrans and Zergs to the mod as playable races as well as mid and end game crysis.
Fato Degli Stolti Nov 5, 2024 @ 3:45am 
Great work!
Thegod_nlx Sep 14, 2024 @ 8:47pm 
do you plan on adding ship armaments?
force728  [author] May 30, 2024 @ 6:17pm 
@Darkaiser: Thanks, I'm glad you're enjoying the mod. I'm still looking to add in some more Terran content like buildings and tech options for future updates, so if you have any suggestions, let me know.
Darkaiser May 30, 2024 @ 1:50pm 
I'm very pleased with this mod. It's very accurate to the game lore and you even went so far as to include the ground units. Very well done!
Darkaiser May 26, 2024 @ 2:14pm 
I think I figured it out. Ran a test with all other mods disabled and made sure to go from the Origin pick. Started with 2 each of Motes, Crystals, and Gasses which covers all of the starting zones. I'll make sure there's no mod conflict with anything else I'm running but I think it's all good now. Sorry for the panic.
Darkaiser May 26, 2024 @ 8:55am 
Excellent! I'll try it out later today and report back! Thanks for the rapid replies!
force728  [author] May 26, 2024 @ 6:18am 
@Darkaiser: No, there was an oversight issue where Korhal's special deposits didn't spawn for custom empire starts. I have since made changes so that both the origin and the custom empire starts have it now.
Darkaiser May 26, 2024 @ 5:25am 
Custom Empire. I changed the shipset. Is it possible that broke something?
force728  [author] May 24, 2024 @ 10:43pm 
@Darkaiser: Are you using the origin system start for Korhal or the custom empire one?