Total War: WARHAMMER II

Total War: WARHAMMER II

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LOA: Chosen of the Chaos Gods
   
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Tags: mod, Units
File Size
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178.384 KB
Feb 15, 2019 @ 7:28am
Mar 2, 2019 @ 2:40am
18 Change Notes ( view )

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LOA: Chosen of the Chaos Gods

Description
Hi guys !

Here we are for those who worshipped the Chaos Gods, those who are at least the "strongest", they are supposed to spread corruption and destroy everything. Their soldiers are humans who can now release their fury without restrictions or anything, humans that can got everything they want. Their main warriors are feared and can be great in all terms of battle skill.

Some of them can litteraly merged with their armours, they got weapons with daemons sealed in it, the creatures with them are literally war machines and if there something i've notice while making this mod, they have the most powerfull chariots of the world (sorry Settra). If you were disappointed to destroy the chosens of a chaos wave, you'll not be now with what the AI can recruit, Chaos is now a challenge.

What's improved:

- The legendaries items give real bonuses from the lore, at least what is described.
- Factions and leader traits improved to show how their influences (special case for Archaon) are high.
- The Norscans are set at a human-level so to not be rushed by the elves, but will struggle more against Empire and Bretonnia as an equal.
- The chaos chariots are the heaviest and most powerful of the world, pulled by magical-dark-mounts, and so their power are really high.
- The monsters and beasts and more powerful in some sense, as they are one of the main part of Norscans/Chaos specialty, mutation and stuff.
- The Chaos lords finally get the love they needed from the lore, one of the most powerfull entities of the world, nearly Archaon level without his stuff, as Archaon now should be without equal.
- Nerf applied for some characters so to make their legendary items more needed, to not make it totaly unbalance too (even if chaos doesn't like balanced stuff).

This mod would need improvements as well for the others, this would be easier in the future when the first step would be finished. I'm open to suggestions and feedbacks, i should answer and react quickly to resolve a problem.
18 Comments
King Gwynsen  [author] Jul 1, 2019 @ 8:40am 
Updated
King Gwynsen  [author] Feb 22, 2019 @ 7:20am 
Ohhh okay, you should have talk about that english grammar before lulz
Mafnmarsn92 Feb 22, 2019 @ 7:11am 
yeah I can see why you would spell it with "s", but its 1 chosen and 100 chosen. there is no plural "s" for the word chosen. Thats why the chaos unit is just called "chosen" and not "chosens" in the english version of the game. its not about archaon, the word "chosens" just doesn't exist in the english language :)
King Gwynsen  [author] Feb 22, 2019 @ 5:39am 
You'll wait at least one more week to use it so, since the next to comes (this week-end) are Skavens and Beastmens.
Yes i don't understand why my people struggle with others languages, but i call it with "s" because there no only one chosen, it's not focusing on Archaon if you were talking about that.
I could do those changes for speeds after the release of the next mod, like changes about cold ones for the druchii.
Mafnmarsn92 Feb 22, 2019 @ 4:12am 
Some small things: the summoners of rage (dragon ogre ror still need to be changed)
the swords of chaos (chaos knight ror and archaon's bodyguard) need at least the charge of the standard chaos knights ;)
ALSO please, chaos knights are by far the slowest of all heavy cav units in the entire setting (save maybe the cold ones of the lizardmen)
The brets should be around 80-85 max for heavy cav and the chaos knights shouldn't be faster than empire knights. I would suggest emp knights at 75, brets 85 and chaos at 66 (70 max).
Mafnmarsn92 Feb 22, 2019 @ 3:58am 
And one thing (I know that you're French and your english is really good, considering French people often struggle with foreign languages-I studied both languages) but the title should be "chosen of the chaos gods" without the "s" at the end. If you want to call this mod something different, considering that there is already a unit with the same name in the game I would suggest something like "True Chosen of the Chaos gods" or "True Chosen of the Dark Gods)
Mafnmarsn92 Feb 22, 2019 @ 3:24am 
Thanks :D I'll keep an eye out for further issues :D all of your rebalancing (to lore) changes are quite good already ;) there are some things I don't agree with (like that huge charge bonus for doomfire warlocks) but all in all its damn good ;)

I won't be using this mod though until greenskins and VC gets released (otherwise humanz would feel too strong ^^)
King Gwynsen  [author] Feb 20, 2019 @ 8:45am 
@Mafnmarsn, problem resolved for good ;)
But Chaos is basically, already strong in all points, i really didn't change the HP stuff. It's for the second step of the overhaul.
Mafnmarsn92 Feb 19, 2019 @ 3:38pm 
The current state of this mod screws up many cavalry hp of other races (elves, lizards all have only a few hundred hp) for some reason xD Weirdly chaos troops hp seem like you intended them to be.
Also, it makes custom battles crash for me :(
All the other reworks are fine :D
King Gwynsen  [author] Feb 16, 2019 @ 4:45am 
Good, it means i've resolve the problem.