Divinity: Original Sin 2

Divinity: Original Sin 2

148 ratings
Ranged Staves [DE]
   
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Type: Add-on
Game Mode: Story, GM
Tags: Weapons
File Size
Posted
7.801 KB
Jan 21, 2019 @ 2:12am
1 Change Note ( view )

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Ranged Staves [DE]

In 1 collection by Elvasat
Elvasat's Mod Collection [DE]
6 items
Description




This mod makes staves ranged weapon.

Staves have slightly better range than wands, they create a projectile instead of melee attack.





Mod compatibility:

This mod changes following stats of the game:

_Staffs
_Staffs_Fire
_Staffs_Water
_Staffs_Poison
_Staffs_Earth
_Staffs_Air

Projectile_StaffOfMagus


Popular Discussions View All (1)
0
Nov 6, 2019 @ 12:48pm
Staff of Magus not recognizing Staves
OZARK.WOLF94
10 Comments
Kusanagi Feb 7, 2023 @ 5:00am 
i tried to get it but it does not appear in my mod list, is it normal?
ChaosMyotismon Feb 13, 2020 @ 10:55am 
Love the mod, but is there way to put the ranged staff back on the player's back instead of the hip?
ØGThor Apr 5, 2019 @ 7:33pm 
Would this mod cause an animation bug, where characters are wearing staffs on their hips instead of backs?
Layla Senpai Feb 4, 2019 @ 1:21pm 
I've tested this mod with all of Odinblades overhaul mods and it works fine. Only question I have, is that I am unable to use the warfare skills with the staves being one handed since they are no longer a melee weapon, any plans to make this an option?
Deathwing1125 Jan 27, 2019 @ 10:34am 
One Question:
are the Staffs convertet to onehanded weapons or are they still two handed ?
(in the Screenshot´s it looks like they are one handed)
Cybrid 0x0t2md2W Jan 25, 2019 @ 6:59pm 
I don't use this mod in case of conflicts for now, but I just want to say I've always wondered why they weren't always range capable like wands. (standard attack + standard ranged attack)
Screamo Jan 25, 2019 @ 3:45pm 
Hey, will this mod work in GM mode? I've been wanting to have ranged ranged staves for RP purposes in some of my campaigns.

Cool idea btw!
TheKingKakashka Jan 24, 2019 @ 2:08pm 
If you dont like it, don't use it.
THE SPANISH INQUISITION Jan 23, 2019 @ 5:55pm 
dude staffs are one of the sickest melee builds. why ruin it by making them the same as wands
Conagher Jan 22, 2019 @ 1:57pm 
Would love to see a patch for this with Odinblades Aero/Hydro/Pyro/Geomancer overhauls- most of those add some interesting staves, and having those be ranged as well would be nice!