Stellaris

Stellaris

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!!!!!No Xeno Compatibility
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642.000 B
5.1.2019 klo 4.38
25.10.2019 klo 19.33
3 muutosilmoitusta ( näytä )

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!!!!!No Xeno Compatibility

1 kokoelmassa, tekijä flyinghamster
Stellaris Annoyance Removal
5 luomusta
Kuvaus
No Xeno Compatibility. Simple!

This mod makes it IMPOSSIBLE to enact Xeno Compatibility Perk, by setting its script to:

possilbe = { always = no }

By Having this mod you will be freed from Hybrids due to Xeno Compatibility Perk.
However, this mod won't prevent event created hybrids.
80 kommenttia
FirePrince 6.5.2021 klo 6.32 
rip
randomuser1123456789 1.1.2021 klo 15.16 
Rest in peace
Lofaka 29.11.2020 klo 18.42 
thank you for your service
CybrexAlpha 13.5.2020 klo 8.35 
Thank the heavens I found this mod. Year 2700+ is ABSOLUTE HELL on my pc with all the half breeds running around.
Dellar 13.5.2020 klo 4.47 
thank you for your service
TurtleShroom 12.5.2020 klo 15.53 
Thank you so much for this magnificent, beautiful Mod. It was always on the very top of my Mod list and I never played without it. Now that it has finally been deprecated, we all salute you for keeping our games free of HERESY.

Thank you so much.
Anon 12.5.2020 klo 5.44 
Just, thank you
Sir Doggo 11.5.2020 klo 8.06 
Finally going to be a base game option. Thank you for having this up until now.
Hoche Neuwied 10.5.2020 klo 2.13 
This mod should be useless starting from Stellaris 2.7.1 (2020-05-12), which has build-in option to disable Xeno Compatibility.
kuyo 9.5.2020 klo 4.27 
The civic just needs to give the pop growth buff onto worlds with many species.

That makes sense, hybrids don't. It makes sense that in a xenophillic empire you might develop a system by which different xenos may procreate (to increase number of families and growth overall), hybrids don't make sense.