Stellaris

Stellaris

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!!!!!No Xeno Compatibility
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642.000 B
5. jan. 2019 kl. 4:38
25. okt. 2019 kl. 19:33
3 ændringsbemærkninger ( vis )

Abonner for at downloade
!!!!!No Xeno Compatibility

I 1 samling af flyinghamster
Stellaris Annoyance Removal
5 genstande
Beskrivelse
No Xeno Compatibility. Simple!

This mod makes it IMPOSSIBLE to enact Xeno Compatibility Perk, by setting its script to:

possilbe = { always = no }

By Having this mod you will be freed from Hybrids due to Xeno Compatibility Perk.
However, this mod won't prevent event created hybrids.
80 kommentarer
FirePrince 6. maj 2021 kl. 6:32 
rip
randomuser1123456789 1. jan. 2021 kl. 15:16 
Rest in peace
Lofaka 29. nov. 2020 kl. 18:42 
thank you for your service
CybrexAlpha 13. maj 2020 kl. 8:35 
Thank the heavens I found this mod. Year 2700+ is ABSOLUTE HELL on my pc with all the half breeds running around.
Dellar 13. maj 2020 kl. 4:47 
thank you for your service
TurtleShroom 12. maj 2020 kl. 15:53 
Thank you so much for this magnificent, beautiful Mod. It was always on the very top of my Mod list and I never played without it. Now that it has finally been deprecated, we all salute you for keeping our games free of HERESY.

Thank you so much.
Anon 12. maj 2020 kl. 5:44 
Just, thank you
Sir Doggo 11. maj 2020 kl. 8:06 
Finally going to be a base game option. Thank you for having this up until now.
Hoche Neuwied 10. maj 2020 kl. 2:13 
This mod should be useless starting from Stellaris 2.7.1 (2020-05-12), which has build-in option to disable Xeno Compatibility.
kuyo 9. maj 2020 kl. 4:27 
The civic just needs to give the pop growth buff onto worlds with many species.

That makes sense, hybrids don't. It makes sense that in a xenophillic empire you might develop a system by which different xenos may procreate (to increase number of families and growth overall), hybrids don't make sense.