Starbound

Starbound

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Frackin Universe - Melee Aiming
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Dec 17, 2018 @ 11:34am
Jul 2, 2023 @ 10:50pm
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Frackin Universe - Melee Aiming

Description
Version: 1.3.0 - switched from manual patches to a semi-auto patcher using shell/batch scripting and Lua.

A patch to allow the aiming of non-aimable melee weapons (battleaxes, scythes, etc.) from Frackin' Universe.

NOTE: This mod doesn't contain the original mod itself. This is a standalone mod, yet I highly encourage you get the original one aswell unless you want to be unable to aim broadswords and hammers.
114 Comments
404_coffee.exe Aug 31 @ 5:42pm 
I just want to say almantuxas you are a god send because this makes the game more enjoyable and made most weapons viable.
WeenoTM Jul 19 @ 8:14am 
And also just flat out overpowered. Completely ignoring the combo limit and rest. Making combat just a spamfest instead of requiring timing and precision.
WeenoTM Jul 19 @ 8:03am 
For some reason my broadsword no longer does the 3 attack combo. just the same attack over and over and it feels like shit. idk if its this mod or not.
Almantuxas  [author] Jun 13 @ 12:37pm 
@Mitios checked your comment, and I have no idea how that could be even happening with a patch-only mod. I could probably add patches to vanilla broadswords and hammers while not breaking the game if both mods are loaded
Mitios Jun 8 @ 2:41pm 
Hi im the guy from 2 years ago the same issue I talked about is still present, is there any comment on that?
Almantuxas  [author] May 22 @ 6:18am 
Not exactly sure why it would not work on servers; does the server and the client have the mod? And did you try with the original Melee Aiming version to see if it does work when this mod does not?
I guess I could take a look some time, but this mod is based on the original, so I'd guess the issue would be happening for both.
榕江 May 21 @ 11:38am 
Hey, thanks for making this mod, do you think this would this work on servers? I'm testing it out, and it currently doesn't seem to work.
Salturello Jul 3, 2023 @ 12:34am 
@Almantuxas Yeah, that one. It's working now, although I had to resubscribe. Thanks for the fix
Almantuxas  [author] Jul 2, 2023 @ 10:53pm 
@Salturello if you meant the weapon is frozen at an angle in the idle stance (not swinging), the newest update should've fixed it.
Salturello Jul 2, 2023 @ 7:06am 
possibly quarterstaff too