Crusader Kings II

Crusader Kings II

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Temporal Ancestor Veneration Fix by Cappuccino James
   
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33.842 KB
Nov 28, 2018 @ 8:28am
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Temporal Ancestor Veneration Fix by Cappuccino James

Description
For the moment, if the player or AI reforms their religion and selects Temporal leadership and Ancestor Veneration doctrine, the religious head is unable to be venerated themselves by the next head after they die.

This is due top the fact that the veneration even fires for the religious head 3 days after someone dies. If the head dies, the games fires the event TO THEM 3 days after they die. I'm sure you see the issue.

This mod fixes the issue by changing one line in "03_scripted_effects_sainthood.txt"

No other changes were made. Infinate compatibility with other mods as long as the same file isn't changed.

Cheers~









11 Comments
Waruiko Jan 8, 2023 @ 11:54am 
Does not seem to be working for me
PixelForest Nov 22, 2020 @ 10:39pm 
Not to be a Doubting Thomas, but can anybody positively confirm that this mod works as expected?
Potato Oct 3, 2020 @ 6:10am 
if I choose the pope-like leadership, will the AI choose my dead God-Emperor as ancestor?
[yep]Thmyris Jul 24, 2020 @ 8:58am 
is this still needed after 3.3.0 ?
Lord Ragnus May 15, 2020 @ 10:48pm 
Does this disable achievements?
Cappuccino James  [author] Sep 17, 2019 @ 6:48pm 
@Scorten

no its should fit into an existing game
Scorten Sep 16, 2019 @ 4:12pm 
Do I have to start a new game for this to work?
Cappuccino James  [author] May 2, 2019 @ 3:58pm 
Absolutely, go ahead
raguel Apr 22, 2019 @ 11:54am 
hey I'm making folding some of my mods into one big one. Is it ok if I include this one?
raguel Mar 26, 2019 @ 9:50am 
I don't know if you can fix this but I noticed that in one game my new religious head didn't get the opinion bonus for venerating the former head.