Garry's Mod

Garry's Mod

1,426 ratings
NEXTBOTS 3.0
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
109.658 MB
Oct 29, 2018 @ 9:31pm
Oct 8, 2019 @ 9:38pm
21 Change Notes ( view )

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NEXTBOTS 3.0

Description
October 9th, 2019:
-New Skeleton faction, hostile to all. Comes with three new skeleton npcs, walkers, fast and hulks.

-Targetting improvements

-Line of sight target method improved, nextbots no longer lose target after losing line of sight while using the alternative target method

-Added in ability for developers using Nextbots 3.0 to make their own factions

- Resident evil outbreak nextbots

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REQUIRES wOs Animation base! Look at required items!

What is different from old nextbots?
- Includes new and improved Zombie SWEPs, using a zombie swep will have zombie animations, along with being friendly to zombie nextbots while equipped

-Nextbots interact with vehicles now, if a nextbot survives an impact, they will get back up

- Nextbots no longer target npcs, they target opposite nextbot factions now. Zombies attack everyone, rebels and swats are friendly to players, mercenaries attack everyone

- Human nextbots; open doors, find safe spots to reload, back up when enemies are too close. Use variety of weapons. Press use on rebels to have them follow you

-Humans who die by zombies, or a player zombie, will turn rise and come back as a zombie

Features:
-Zombie SWEPs
-2 Boss zombies, 1 boss mercenary
-Unique Zombies
-Combines
-Rebels
-Mercenaries
-SWATs
-Citizens
-Spawners
Gameplay Features:
-Reviving mechanics, humans will rise from grave when killed by a zombie
-Attack props, breakables and doors
-Can target in line of sight through simple command and alert others nearby
-Reliable targetting, nextbots switch to closer targets and backup
-Better performance versus using snpcs/npcs

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Recommended Addons:
- NEXTBOTS 3.0: SWATs+
- [wOs] Last Stand Have nextbots revive you and revive them
- LiteGibs Gib nextbots to pieces
- Simfphys Vehicles Run over zombies better
- Simple Prop Damage
- Dynamic Zombie Spawning (Right click spawn icons and copy to clipboard to get classnames)

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Commands: ( to be typed into the console )
- "ai_ignoreplayers 1/0" Nextbots ignore/target players
- "nb_targetmethod 1/0" Enable Nextbots finding targets in their line of sight
- "nb_stop 1/0" = Stop/Start all nextbots

- "nb_doorinteraction 1/0" Allow for nextbots to interact with doors
- "nb_friendlyfire 1/0" Allow for human nextbots to take damage from eachothers bullets
- "nb_allow_backingup 1/0" Allow human nextbots to back up when enemy gets too close
- "nb_soldier_findreloadspot 1/0" Allow human nextbots to find safe spots to reload

- "nb_death_animations 1/0" Allow death animations

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HOW TO USE

Nextbots use a navigation mesh instead of an ai node. You can generate one for a map by typing in the following command:"nav_generate"

Depending on the size and complexity of the map it can take from several seconds to several minutes.

Once the process is finished, the map will be restarted and once you've loaded back into the map,

make sure to type in "nav_save" so you don't have to generate the navigation again.

No walkable seed positions
If "nav_generate" gives you a message saying "No walkable seed positions" then type in:

"nav_edit 1" then point into complex spots on the map and once finished, type "nav_mark_walkable" then type "nav_generate"

Nextbots are frozen / moving in place
This means the map has no navigation mesh, or that the area they're spawned in has no connection to a navigation mesh.

Nextbots move but t-pose
Make sure you have the [wOs] Base downloaded and enabled in the required items.

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More information on navigation meshes:
- Navigation Mesh Guide
- Nav Mesh Editor

Tags: Nextbot , Zombie , SWEP , SWAT , Mercenary , Mercenaries , Combine , Citizen , Rebel , SNPC , NPC , AI , Skeleton , Metrocop
Popular Discussions View All (17)
179
Apr 29 @ 4:06am
PINNED: SUGGESTIONS
chillin 🚶‍➡
164
Apr 29 @ 4:06am
PINNED: BUGS
chillin 🚶‍➡
7
Sep 27, 2024 @ 6:17am
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RustedRegime
527 Comments
HIM Jun 27 @ 9:03pm 
Can The Player Use The Combine Model and Can Combine Be Friendy of Player of Use The Combine Model
abyss Jun 19 @ 8:44am 
wish we could select what weapons they spawn with, also the gunners (mercs, rebels etc) t-pose sometimes and rarely have melee animations.

it would also be nice if they could be configured to stay near a location and/or stick together, they have a tendency to start running around and split up from their teammates
Cherrie_The_Shifter ΘΔ Apr 29 @ 4:06am 
Okay so, will this work with actmod, the required addon for ur mod wont work for it, but i believe some mods that i got and all of act mod and its requirements basically has all or near all stuff from wos full base things, so will and can it mod work for actmod and stuff, i hope so, please thanks, sorry and yeah:3
O cara Mar 15 @ 10:06am 
die copypasta scum
jasonam1105 Mar 11 @ 12:57pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little girl called Clarissa, she was ten-years-old and she lived in a mental hospital, because she killed her mom and her dad. She got so bad she went to kill all the staff in the hospital so the More- government decided that best idea was to get rid of her so they set up a special room to kill her, as humane as possible but it went wrong the machine they were using went wrong. And she sat there in agony for hours until she died. Now every week on the day of her death she returns to the person that reads this letter, on a monday night at 12:00a.m. She creeps into your room and kills you slowly, by cutting you and watching you bleed to death. Now send this to ten other profiles on this one site, and she will haunt someone else who doesn't. This isn't fake. apparently, if u copy and paste this to ten comments in the next ten minutes u will have the best of your life.
Supermankid379 Jan 13 @ 12:27pm 
the gib mod you recommend is off the work shop or the line is broken/bugged or is it just me
TheMansionofScares Sep 7, 2024 @ 6:00pm 
the elite combine is too fucking strong
TheMansionofScares Sep 7, 2024 @ 12:37pm 
nvm they do have spawners
TheMansionofScares Sep 7, 2024 @ 12:06pm 
can u pls add spawners?
waffles2311 Aug 6, 2024 @ 6:46pm 
these next bots attack me and other nextbots, but not vj or regular npcs