XCOM 2
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High Voltage Templar
   
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Oct 23, 2018 @ 2:01pm
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High Voltage Templar

Description
Raises the damage dealt by the templars caster-type attacks, especially against non-psionic targets.

Specifically:
Volt Damage base damage is increased to be comparable to Rend at +1 focus.
The bonus vs Psi is smaller, but total damage is higher.
Ionic Storm does +1 damage per focus to NON Psionic enemies.
Void Conduit does +3 initial damage and +1 per tick.
Overcharge raised from 33% to 100%, to make it actually useful.

As these are all accomplished by ini-edits, you can disable anything you don't like, or fiddle with the numbers.

Why did i make this?
Mostly out of annoyance that volt hits like a wet noodle unless the target is psionic. It's barely stronger than a pistol shot, but it consumes focus.

And it just makes zappy templar builds more viable relative to just swording everything in the face.

ZAP ZAP ZAP.
24 Comments
Faker Dec 26, 2021 @ 6:51pm 
Or,should I start a new game to make it work ?
Faker Dec 25, 2021 @ 7:05pm 
Why does the Templar's skill UI remain unchanged after I use this mod?By the way,I only used your mod.
XpanD Aug 27, 2021 @ 8:40am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up, finally made me use some of these skills.
ZJwh5S May 20, 2021 @ 3:38pm 
Good. Now I can do something besides Rend.
Elijah of Worldbuilding Jan 12, 2021 @ 5:27pm 
Gargak. try I am the Commander mods
Mitzruti  [author] Mar 31, 2020 @ 3:59pm 
@GargakOfTheEast
this does not modify the templar's skill tree in any way. you might be unlucky, or you might have some other mod that changes them.
GargakOfTheEast Mar 31, 2020 @ 1:41pm 
Hi @Mitzruti

Bladestorm is one of the best abilities to get for a Templar. Maybe I am just getting very unlucky, but I haven't had Bladestorm pop up in ages for any Templar I have made.

Am I just unlucky, or this mod disable Bladestorm on Templars?

thanks :)
Mitzruti  [author] Feb 6, 2020 @ 6:56pm 
@Not Thanatos
Yes.
Slice of Thanatoast Feb 5, 2020 @ 8:00pm 
I know this is old ,but does it work midgame?
Nepugia Apr 26, 2019 @ 1:29pm 
Prior to activating it, Volt actually didn't display any damage output on the tactical UI. I double-checked various .ini files, and all of them had Volt listed as being able to deal damage. After activation, Volt was properly dealing damage.