Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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Egypt undead units WIP
   
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2.751 MB
19 okt, 2018 @ 18:01
6 jan, 2019 @ 19:05
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Egypt undead units WIP

Beskrivning
En: (English is not my mother tongue, if you see any grammar/vocabulary mistake please, comment them with respect)
Hi! This is the first mod for AOM TOTD that Im going to publish.
This mod aim to modify the Egyptian civilization to an undead skeleton/mummy civilization, I was inspired by the Tomb Kings of Warhammer Fantasy and the Total War dlc.

Actual State of the mod:
Villager, Priest, Spearmen, Axe thrower (Egyptian) and Pharaoh have the textures files changed to a "Undead Skeleton" like humanoid.

-Pharaoh can convert enemy units into Minions (Like the vanilla Mummy does)
-When Villagers die, they spawn an Skeleton, with this Skeleton you can revive the Villager. (Like the Phoenix Egg)
-Priest can summon a new Building the "Pharaho Statue"
-Pharaoh Statue has 2 Techs, with these Techs you can purchase 2 new Pharaohs (They have not the "convertion" hability)

Es: Hola, este es el primer mod de Aom TODT que voy a publicar, el objetivo de este mod es "Reworkear" la civilizacion de los egipcios a una civilizacion de Esqueletos no muertos / Momias. Para hacer este mod me inspire en los Reyes funerarios del Warhammer Fantasy y en el dlc de los reyes funerarios del TWW2.

Estado actual del mod.
-Texturas de los aldeanos, los lanceros, los lanza hachas los sacerdotes y el faraon cambiadas para que parezcan esqueletos no muertos
-Nueva habilidad para el faraon, puede convertir enemigos en vasallos (como la momia)
-Cuando los aldeanos mueres spawnean un esqueleto que puede revivir al aldeano (Como el fenix)
-El sacerdote puede construir un nuevo edificio, la "Estatua del faraon" que permite investigar 2 tecnologias que habilitan la construccion de dos nuevos faraones (Sin la nueva habilidad de convertir)


En: I hope you like my mod, if you find any bug or you have a recomendation please, write it on the comments.
Es: Espero que les guste mi mod, si encuentran cualquier tipo de bug o tienen alguna recomendacion, por favor ponganlo en los comentarios.


NEW VERSION!!
All Egyptian gods have the "Pharaoh ter" and Paraoh Quar"
New Textures for camelry, chariot archers, elephants, and "Economy" camels.
Some minor bug fixes.
Populära diskussioner Visa alla (1)
1
16 okt, 2023 @ 15:52
Ideas !
Sanguchito de Jamón Crudo
23 kommentarer
Awake 4 jan, 2020 @ 19:18 
Honestly that captured my imagination. A custom campaign where a lost dynasty awakes and makes war upon the living would be cool. If there is a way to have the undead egyptians and the regular variety in the same game it could be interesting. Idea being that you are defending your people from the restless dead of this other pharaoh who got Set's help to attempt to seize power over Egypt or some such.
Sanguchito de Jamón Crudo  [skapare] 13 mar, 2019 @ 14:12 
It may take me some time, but I will do it.
GeneralKong 13 mar, 2019 @ 14:09 
that would be cool if you dont mind :steamhappy:
Sanguchito de Jamón Crudo  [skapare] 13 mar, 2019 @ 14:00 
Hi, GeneralKong, If you need it I can make it and upload it as a new mod smtng like "Egyptian undead units (Editor Only)"
GeneralKong 12 mar, 2019 @ 16:25 
any chance you might make a version that will add your undead as editor only units? so that we can use them separetly from the Egyptian units?
Sanguchito de Jamón Crudo  [skapare] 6 jan, 2019 @ 13:37 
Hey ! I have some problems with my pc, but Im back, im working in the other Egyptian units right now, @Linberg what problem do you have ? I send you a friend req so you can explain me better
Dennery 5 jan, 2019 @ 8:19 
why does it sometimes work with the pharao spells and priest building and sometimes not? :/
Yggdrasill 23 dec, 2018 @ 15:34 
Looks really cool, I hope you add more in the future! :Ra:
Sanguchito de Jamón Crudo  [skapare] 5 dec, 2018 @ 15:12 
Thank you " Rheceehlert " :meaty:
Rheceehlert 5 dec, 2018 @ 4:14 
....................."Do not have"- In general, the verb "to do" is a required part of negating a statement or making a question out of it. Tense is applied to the verb "to do" rather than to the main verb. "I worked" becomes "I didn't work" or "Did you work?" in English. In almost every other language even remotely related to English, the negation would be "I worked not" and the question would be "worked you?".