Starbound

Starbound

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Playable Fenerox! (Unstable)
   
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19 okt, 2018 @ 12:28
31 jul, 2020 @ 17:02
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Playable Fenerox! (Unstable)

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Turns the Fenerox into a playable race! (UNSTABLE)

Unstable build! That means this build is updated more often than the main build, but may break occasionally. You should only use this version if you want to see the latest additions and are okay with potential crashes.

The Fenerox are a race of humanoid Fennecs found in Savannah biomes. They're a very clever bunch who typically have simple dwellings.

Not compatible with vanilla multiplayer or Frackin Universe.

Requires a species selection expansion, like 'Additional Species 1' from my Workshop items.
37 kommentarer
Sir Greaves  [skapare] 14 aug @ 0:43 
It happens! Don't worry about it! :D
bumrum 13 aug @ 20:20 
sorry, just seen this. i think its related to another mod i got that lets npcs say more then just one dialong. sorry for bothering you
Sir Greaves  [skapare] 30 jul @ 18:55 
I'd need the specific line of dialogue. I still haven't managed to organize everything properly yet since it all got moved around.
bumrum 30 jul @ 13:31 
noticed one of the fenerox on a planet said that mine wasnt hairy, humorous as it is i think theres a bug somewhere.
Star Berry 29 apr, 2022 @ 0:32 
I see. Well, the problem is, this mod's crew dialogue (the placeholder text) takes precedence over Achromatic's. With both installed, Nax still tells me "Fenerox stay put 4" when I tell him to wait, etc. Is there a way to get around this?
Sir Greaves  [skapare] 28 apr, 2022 @ 14:06 
Ah, I don't like theirs.

It's probably fine enough to use, it's just not what I'd use.
Star Berry 28 apr, 2022 @ 13:01 
Achromatic uploaded a mod with Fenerox crewmate dialogue. What if you were to ask them if you could use their lines? https://steamcommunity.com/sharedfiles/filedetails/?id=969913701
Star Berry 19 apr, 2022 @ 12:41 
Defo looking forward to seein the next push btw :D
Star Berry 14 apr, 2022 @ 0:13 
Cool, good to know :steamthumbsup:
Sir Greaves  [skapare] 13 apr, 2022 @ 20:09 
> Has the crew dialogue been filled in at all?

There's a lot of placeholder, but it's being filled-in. I still need to get everything organized and actually push the changes.