Stellaris

Stellaris

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Presapient Initializers
   
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2.452 KB
Sep 21, 2018 @ 6:28am
Dec 14, 2018 @ 4:56am
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Presapient Initializers

In 1 collection by Ienzo
TheIenzo's Mod List
7 items
Description
Guarantees that presapient anomalies would spawn by forcibly assigning these anomalies to pre-designed planets and systems at galaxy generation. AI will use these as well.

This mod should increase the number of presapients you will meet in the galaxy. Keep in mind the AI might opt to eat these critters instead of uplifting them so gotta catch 'em all!

All of these presapient systems are tagged as primitive systems for the purposes of galaxy generation. Meaning if you set the primitive slider lower at galaxy generation settings, less presapient systems would spawn. Neither this mod nor the slider affects the presapient anomaly events so you may see more presapients in the galaxy from this mod.

This is NOT achievement-compatible.
This is cross compatible with all mods.

Files added:
common/solar_system_initializers/presapient_initializers.txt
17 Comments
Jesus is Lord. Nov 20, 2024 @ 12:15pm 
why do i keep getting popup every 2second called uplift.6000
tilarium May 11, 2024 @ 6:21am 
And once more, it is still working fine in 3.12.
tilarium Nov 21, 2023 @ 5:11am 
3.1 and up to 3.10 and it stills works. The issue is what presapients are are limited to only appearing when the anomaly is found. It's rare even in base Stellaris but when you added in other event and anomaly mods, it gets even rarer. This allows the game to generate a single system at start for each of the 8 versions of presapients.

Sorry for the super late reply. Been going through my mods list and checking what is and isn't still working. So just to clarify, yes, this is still good to go in 3.10 and Astral Planes.
Peter34 Oct 2, 2021 @ 7:07pm 
Does this mod work with 3.1, and is it even needed? Does vanilla still not create enough pre-sapients?
storm Apr 7, 2021 @ 1:39pm 
hey can you update this mod
TurtleShroom Sep 18, 2019 @ 10:22am 
I would recommend making a more unique name for your added file. It does not need to replace anything if it currently does so.
Cienna(RB) Jun 8, 2019 @ 11:15am 
is this going to be updated for 2.3?
Peter34 Dec 15, 2018 @ 9:54am 
Okay.
Ienzo  [author] Dec 15, 2018 @ 2:33am 
@Peter34, presapient spawns are kinda the same but it's up to you
Peter34 Dec 14, 2018 @ 7:27pm 
Is this mod still needed in 2.2?