Stellaris

Stellaris

57 ratings
Animated TOR Republic Portraits
   
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File Size
Posted
Updated
62.359 MB
Sep 10, 2018 @ 2:42pm
Jun 7 @ 8:59pm
25 Change Notes ( view )

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Animated TOR Republic Portraits

Description
This mod adds animated portraits from the Galactic Republic from the Great Galactic War.

Features:
- Animated Portraits of Republic troopers, jedi, and officers (update: Bothan, Duro, and Kel Dor species have been added).
- Custom Republic Flag.
- Custom Namelist.
- Two custom lore-based civics.
- Coruscant as a starting system. This includes the Tython, Corellia, and Axum as neighbor systems.
- Added lore based modifiers for each system.
- Several Republic style rooms.
- Prescripted Empire.

Future updates:
- More portraits
- More flags

For Republic Ships, click the link below:
https://steamcommunity.com/sharedfiles/filedetails/?id=750263062&searchtext=Republic+Ships

Coruscant's planet types, custom buildings, tile blockers, and modifiers were made by Dᴇᴀᴛʜ ᴏꜰ Rᴀᴛs.
His Coruscant mod is in the link below:
https://steamcommunity.com/sharedfiles/filedetails/?id=752760686&searchtext=Coruscant

Credit also goes to Malthus and Nikkle for the planetary ring from his mod More Home Systems:
https://steamcommunity.com/sharedfiles/filedetails/?id=711413459&searchtext=more+home+systems

Feedback is Appreciated.
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26 Comments
Bernie "Napalm" Sanders Nov 9, 2019 @ 1:13pm 
Its been a couple weeks, any update on 2.5.1?
brutus_61 Oct 24, 2019 @ 8:53pm 
Nice thank you
force728  [author] Oct 24, 2019 @ 4:44pm 
@brutus_61: Yes, I'll probably have all of my portrait mods updated by the end of the week. I may also add some more portraits to this one because of the new expansion drop from swtor.
brutus_61 Oct 24, 2019 @ 1:15pm 
Love the mod will there be a update for 2.5.1?
HoothRaptor Mar 30, 2019 @ 11:04pm 
is there maybe a way to only get the human portraits?
xmandan Mar 9, 2019 @ 6:49pm 
Great little change!
force728  [author] Jan 19, 2019 @ 4:53pm 
@RisaD: I'm fixing the problem now. I'll update it when I'm done.
RisaD Jan 19, 2019 @ 3:38pm 
Kuat doesn't seem to want to spawn. I'm not sure if its a bug or if there's a limit on system initializers.
force728  [author] Dec 31, 2018 @ 11:55pm 
@Kourgath223: Thanks for bringing me this feedback:
1. I'm aware of the food issue for custom species. I found a temporary solution on the forums, but it stopped working for some reason.
2. The Centax moons don't have other districts because it's a custom planet and they lack natural resources for them. I'm working on fixing the problem soon.
3. Sure, I'll change Hesperidium to help match the lore.
4. The planet modifiers have already been changed so that they can be useful again in the coming update.

P.S: Happy New Year to everyone here. :)
Kourgath223 Dec 31, 2018 @ 3:46pm 
So a couple of things I noticed while playing with this mod on 2.2.2.
Pops using these portraits seemingly don't require food or consumer goods as upkeep like when using vanilla portraits, I assume this isn't intended.
Centax-1,-2,&-3 can only build city districts, not sure if this in intended though maybe it is since Hesperidium can have all the normal districts.
P.S. Regarding Hesperidium would it be possible for it to be increased to size 15 so it can be made into a resort world?
Finally the bonuses for Anaxes and Corellia don't do anything since (military) ships haven't been built at planets starting with 2.0. I assume their is a way to make it so when you own those planets you get an empire modifier that gives you the same bonuses they say they give but I'll admit I don't know what the code would look like for that.