Divinity: Original Sin 2

Divinity: Original Sin 2

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Goblins, Imps and Trolls - Definitive Edition
   
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Type: Add-on
Game Mode: GM
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2.136 MB
7/set./2018 às 15:48
8/set./2018 às 1:16
2 notas de atualização ( ver )

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Goblins, Imps and Trolls - Definitive Edition

Em 1 coleção de Heinz234
Heinz234's GM Add-ons for Definitive Edition
21 itens
Descrição
This addon adds Goblins( and 1 Orc) to the GM Mode. You can find them under "Humanoids - Goblins" in the GM Creature Menu.

Added 2 Imps and 4 Trolls to the Creature Menu.
16 comentário(s)
Tyranocif 2/jan./2023 às 6:39 
Omigosh thank you thank you THANK YOU for re-adding the iconic Divinity 1 fantasy humanoids into 2! I love that the imp and orc even both have equipment, fighting, and dying animations! Having played through both versions of Divinity 1 I'm definitely going to use the troll models as well. Any plans on importing the female orc model from Enhanced edition?
Heinz234  [autor(a)] 20/ago./2020 às 13:15 
There is just 1 Örc. You'll find him all the way at the bottom of the Goblin list.
Dark Mark 20/ago./2020 às 12:47 
It was downloaded, installed, checked the box and no Orc in the list? I don't know what the problem could be.
Heinz234  [autor(a)] 14/ago./2020 às 10:54 
Just tested the mod and it works perfectly @ Dark Mark.
If the mod doesn't work for you there is a problem on your end.
Dark Mark 14/ago./2020 às 9:36 
This mod does not work
james 1/abr./2020 às 7:48 
Well that solved all of my problems! I did not know enough to click on the cog symbol. I could never find a guide that explains those types of things, but I am glad there is a responsive community to answer questions! I was very surprised when I saw goblins where not part of the initial monster choices, so this was what I was looking for. Anyway my mods are working for me now, thanks again for the help!
Heinz234  [autor(a)] 1/abr./2020 às 0:20 
You should be able to add the goblins to any area in GM Mode. Both while preparing or when playing the mode. As stated in the discription you'll find them under: "Humanoids - Goblins" in the GM Creature Menu.
Did you add the mods to your campaign by clicking the cog symbol, "change meta data", on the bottom right in the GM Menu?
james 31/mar./2020 às 23:39 
So for the life of me I cannot find the area that lets me add the goblins. None of the mods I download seem to have any special labels on the areas, so it seems like i'm constantly looking at the areas and trying to guess if they are new or not, and then trying them... and still not being sure if they are new... Is there some simple thing i'm overlooking? Thanks!
Heinz234  [autor(a)] 21/mar./2019 às 10:03 
Unfortunately 3d modelling and animations aren't my thing or I would have expored DOS1 stuff a long time ago and imported it in DOS2. If you, or somebody else, could pull that off it would be amazing. DOS2 GM Mode could do with a lot more monsters/creatures to be honest.
Khenta 21/mar./2019 às 9:59 
@Heinz234 I don't know much about the editor, but they do exist in DOS1. The orc, troll, and goblin models look to be the same here as in the DOS1, so I thought the female orc ones may existed in there as well. Maybe I will give it a look around if I can figure out how to use the editor. Thanks for the reply!! :D