Stormworks: Build and Rescue

Stormworks: Build and Rescue

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CH-53A Sea Stallion (4.35)
   
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2.108 MB
Aug 12, 2018 @ 4:06am
Nov 2, 2018 @ 3:39am
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CH-53A Sea Stallion (4.35)

Description
Navy CH-53A Sea Stallion

Medium to large sized helicopter based of the CH53A. The CH-53 Sea Stallion is the most common name for the Sikorsky S-65 family of heavy-lift transport helicopters. Originally developed for use by the United States Marine Corps, it is in service with Germany, Iran, Israel, and Mexico. The United States Air Force operated the HH-53 "Super Jolly Green Giant" during the late– and post–Vietnam-War era, updating most of them as the MH-53 Pave Low.

The dimensionally-similar CH-53E Super Stallion is a heavier-lifting, improved version designated S-80E by Sikorsky. Its third engine makes it more powerful than the Sea Stallion, which it has replaced in the heavy-lift mission.

Great helicopter for exploration and missions as it can lift heavy loads and travel very fast while cruising.

The helicopter was designed for use in conjunction with my Frigate as pictured in several screenshots along with my "WIP" AOR class ship. This helicopter would be used to transport large cargo between shore and a vessel or alternatively between vessels themselves with the helicopter being stored on deck.

Features:

- Auto-Hover
- Altitude Select and Hold.
- 1 x Large Winch with a Connector Mag located in Cargo Cabin for lifting heavier loads.
- 2 x Small Winches with Connector Mags located above the side access doors. Intended for lighter loads ie: harnesses or stretchers.
- Automatic Folding Landing Gear (Will activate when close to the ground).
- Fuel Connector (Ready for Hardcore mode).
- Front Fuel arm with connector for Air Refueling (Ready for Hardcore mode).
- 6 x Passenger Seats located in rear cabin.
- 1 x Rear Cargo door for loading and off-loading of large cargo.

Instructions:

To Fly:
- Open access doors or cargo door and jump in the pilot seat.
- Engage both engines and pumps. (Alarm will sound if only one is activated).
- Auto Hover will be enabled by default
- Engines Throttle will be set to 50% by default (Can be change using throttle in cockpit for heavier loads)
-Default control apply for here on out, W/S-Pitch, A/D-Roll, Left/Right-Yaw, Up/Down-Collective

To Hover at a desired altitude:
- Input the desired altitude into the single keypad.
- Toggle the Altitude hold Button in cockpit next to the keypad.
- The helicopter will now maintain that set altitude.
- This will then enable the Up/Down keys to control the cruise systems.

To use the landing gear:
- Do nothing
-No, seriously now, the landing gear will deploy when it detects its close to the ground.

Winches:
-All controls are located near each access hatch/door with 4 buttons, Winch In and Out, Mag Connector, And Hatch/Door open or close.

Cabin Controls:
- Navigation Lights.
- Instrument Lights.
- Cabin Lights.
- Fuel Arm (Indicator Light on dashboard).
- Landing Gear Brakes (Will be enabled by default),(Indicator Light on dashboard).


As always please comment and report any bugs you find.

I will keep this creation updated where possible and be sure to keep a look out for my upcoming creations!!!!!!!!

Please do not re-upload or share without my permission, including custom versions!!!!

Cargo seen in screenshot can be found here: https://steamcommunity.com/workshop/filedetails/?id=1398659572

And lastly have fun.

Dont Forget to click the "Follow" button for future updates!!!!!!!!!!!!!
34 Comments
Empero Nov 23, 2019 @ 2:46pm 
shit
ENZO Mar 8, 2019 @ 2:42pm 
no working...
Safety_Doggo Feb 24, 2019 @ 10:02pm 
is it broken? (same ? for the super stallion)
MrNJersey  [author] Jan 1, 2019 @ 11:54pm 
Check my workshop and you will find a mission for the frigate
Rhyiez Jan 1, 2019 @ 11:14pm 
where is the boat in the picture? the battleship that the heli lands on?
ivanthiagoklein Dec 22, 2018 @ 2:31pm 
bug fuel lost
Brandito Dec 10, 2018 @ 10:57am 
Fuel is being lost randomly when it's spawned in. Any idea as to why?
MrWho2500 Dec 1, 2018 @ 8:57am 
Broken with the last updates
MrNJersey  [author] Nov 2, 2018 @ 2:52pm 
wait till the rps has settled at around 50 rps or above before engaging the props
Catman... Nov 2, 2018 @ 12:07pm 
if i ingage the props it dies. even if i ingage slowly:steamsad: