Cities: Skylines

Cities: Skylines

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Golden Gate Bridge Draggable Network Pack
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Assets: Road
File Size
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126.817 MB
Aug 10, 2018 @ 12:01pm
Aug 10, 2018 @ 12:32pm
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Golden Gate Bridge Draggable Network Pack

Description
Check out the tutorial linked above and READ THE DESCRIPTION BELOW for best bridgelaying results!

The Bay Bridge's younger, more famous, more red brother, including custom streetlights.

This bridge is a replica of the famous Golden Gate Bridge in San Francisco, California (altered slightly for C:S network scaling and compatibility), and is network based to provide ultimate flexibility to span anything you may need it to!

The pack is made up of several networks - the approach ramps, two anchorages, and the actual suspension spans A through D.

Build the bridge by dragging the A, B, C, and D segments to 100m each, (12 or 13 units each). They are set up to not allow dragging shorter than is appropriate, and it is obvious when you have dragged too long. Use the anchorages on either end of the bridge and then use the approaches to bring the structure to ground level.

If you need more help, check out Fine Road Tool, Fine Road Anarchy, Precision Engineering, and Move It to let you tweak, move and craft the bridge as finely as possible.

Phew. That's a lot of description. Basically, with Fine Road Anarchy and MoveIt you can do a whole lot of cool stuff. Have fun and post pictures of what you come up with!

Let me know what other bridges you may like to see! I have a long list to make already but I can change suspension pillars and anchorages pretty easily, so if there's something cool to make, it won't take me too long!
120 Comments
X777AM164 Aug 9 @ 6:17am 
nice :highlvl: :DiamondNfsunbound:
Nassau Dec 27, 2024 @ 6:15pm 
please make golden gate 1:1
Planky Nov 22, 2024 @ 5:53pm 
A very nice asset, basically unusable as a 4 lane road unfortunately.
Hayran Sep 14, 2023 @ 7:37am 
I used it in my city and it looked really nice.
AlexS Jan 7, 2023 @ 6:47pm 
what map is this?
Sonic Sep 23, 2022 @ 7:25pm 
Sonic Sep 23, 2022 @ 5:33pm 
my B segment and approaches show up like this: https://i.imgur.com/0zlD3V3.png
any help?
they are at appropriate segment length
Chris6d Mar 19, 2022 @ 9:59pm 
Walked over this last summer, what a beauty! And glad it's in-game
ZanderTheMander Feb 18, 2022 @ 2:29pm 
thats exactly what i use. the only thing i cant change is the height of the cables and thickness of the bridge deck which is my problem. i can make the roadway wider and the towers bigger but the cables cant be made to go higher
bsquiklehausen  [author] Feb 17, 2022 @ 3:22pm 
@ZanderTheMander - you might be able to do this with PO and Node Controller...