Darkest Dungeon®

Darkest Dungeon®

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Level 2 and 4 Quests
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General: Gameplay Tweaks
File Size
Posted
Updated
702.062 KB
Aug 7, 2018 @ 2:05pm
Aug 14, 2018 @ 3:08am
25 Change Notes ( view )

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Level 2 and 4 Quests

In 1 collection by retrotheft
RetroTheft's Darkest Dungeon Mods
2 items
Description
Adds Level 2 (Adventurer) and Level 4 (Master) quests to the game.

These quests are incredibly useful as they afford more opportunities to combine your level 3 and 5 heroes with lower level heroes, and may be a preferable option for players who feel removing or easing the level restrictions is a bit excessive.

I have not modified the level restrictions for the Level 1, 3, 5 or 6 quests, and I've kept quest levels 2 and 4 in line with the norm - you are still limited to taking heroes no higher than one level above the quest level.

Rewards and Loot
Quest rewards and dungeon loot are configured to be halfway between that of the surrounding quest levels.

Monster Combinations
The monsters you encounter in level 2 and 4 quests will be of similar formations to quests of the next level up, except the enemies are one level weaker. So for instance a level 2 quest will generate the same packs of enemies as a level 3 quest, but the enemies will still be the level 1 apprentice versions, rather than the level 3 veteran versions. This takes advantage of several enemy types that were included in the original game but unused, such as base level Ghouls, Large Corpse Eaters, Giants etc... and should place the level 2 and 4 quests at a difficulty somewhere between that of the surrounding quest levels.

Localization
Localized for all in-game languages.

Recommended Mods:
Here are some mods I think will play really well with Level 2 & 4 Quests. Everything in this list should be fully compatible.

Courtyard+ - expands the courtyard into a regular area, keeping the original plot quests intact and adding a few extras. Moon Slime awesomely went and patched their mod to be compatible so definitely check this out! :)

Town Wars - Really impressive mod that adds the town as a dungeon as well as 70 new monsters and new curios. This has been very popular recently and a few users asked me if it was compatible. I've gone ahead and patched Level 2 and 4 Quests, so everything should work fine if you have both of these mods enabled.

Darkest Dungeon Tactics - Primarily increases, rearranges and improves enemy formations. There are two versions - one which only changes enemy formations, and one which also makes some rule adjustments (that's the one I've linked as it's the main one). The mod author, Seyren 'D' Windsor, graciously made some modifications in order to make their mod compatible with Level 2 and 4 Quests, so you should be able to use them both with no troubles now.

As always, if you run into any issues please let me know immediately and I'll do my best to fix them quickly.

DLC Compatibility
Works fine with Vanilla and CoM.

Crimson Court should also be okay, but I've gotten a report of an occasional blank quest icon for a generated quest. Not for a plot quest, so it shouldn't block progress. I'm investigating this.

Mod Compatibility
- Not compatible with any mods which add new dungeons. (Except Town Wars, I've made it compatible with that.)

Aside from that, this mod should be compatible with most other mods, though it may override, or be overriden by, mods which alter the following:
- Quest Rewards and XP earned.
- Number and/or types of quests generated per week.

Known Issues
1. On Aug 13 I've received a report of a missing quest icon in the courtyard. I've been unable to follow up with the user and have not found the bug myself. If anyone else runs into it and is gracious enough to help out I'd be super appreciative. Unsure at this stage if it's a bug or compatibility issue.
2. If you install the mod and find you're not receiving loot in level 2 or 4 quests, most likely this is due to another mod being placed above Level 2 and 4 Quests that also modifies loot. You should be able to fix this by placing Level 2 and 4 Quests above any mod which alters loot.
3. If you deactivate the mod and start seeing blank quest icons on the quest select screen, try going on a quest and be sure to complete it, or if you retreat, clear at least 3 rooms or 2 battles. Having done this, the Hamlet should respawn the quests and the blank icon issue should disappear.
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'Level 2 and 4 Quests' is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
Popular Discussions View All (1)
27
Oct 24, 2024 @ 3:38pm
PINNED: Issues and Bug Reports
retrotheft
93 Comments
ココ・ヘクマティアル Dec 4, 2024 @ 2:39am 
level6 please
Soul Sep 19, 2024 @ 10:02am 
No it doesn't,still work no problem
lucasdex Jul 5, 2024 @ 6:27am 
Need update
酒客 Mar 19, 2024 @ 8:09am 
Is this mod still effective? I have pinned it to the top and used a new save, but I haven't seen dungeon copies at levels 2 and 4
SuntEu Apr 28, 2023 @ 8:26am 
For real this mod should have been reality. I will never understand why red hook never did this
pwnd Nov 6, 2022 @ 9:36pm 
hey if this is compatible with town wars, does this also add more dungeons to the hamlet area or is it still just the rift dungeon?
Gomano Oct 26, 2022 @ 11:42pm 
Greate mod, but i noticed that even though im already in week 22 in my curent run i did`t have any longe quests. Am i just very unlucky or could this be because of the mod?
omnicowdemon Oct 26, 2022 @ 8:11pm 
Fantastic mod. Bravo.
Zhyx Sep 17, 2022 @ 12:27pm 
Am I to assume this is not compatible with stuff like Sunward and The Mountain? I am not seeing a single lvl 2 or 4 quest. anywhere.
Voidwalker Aug 26, 2022 @ 8:52am 
I absolutely love the mod, i wish it worked with "More resolve" though