XCOM 2
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Imperial Surplus Gear [WOTC]
 
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283.685 MB
Jul 27 @ 4:28pm
Jul 27 @ 4:43pm
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Imperial Surplus Gear [WOTC]

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Description
DESCRIPTION

This mod adds player-usable versions of assets from the Advent to Empire Conversion that cannot be found elsewhere.

CREDITS

I made none of these meshes myself.

CondensedTurtleFlesh generously allowed me to use his Clone Officer and Clone Agent meshes (which played the roles of Imperial Officer and Imperial Army Trooper uniforms) while Cavily and DimDim volunteered their time to provide the blasters and headgear.

BLASTERS

These blasters use vanilla weapon stats. Upgraded variants will be available via the same research routes as their vanilla versions. The blasters are not tintable.

E-11 Blaster Rifle (uses assault rifle stats)
T-21 Light Repeating Blaster (uses cannon stats)
DLT-20 Blaster Rifle (uses sniper rifle stats)

OUTFITS

These outfits are split into arms, torso and legs (as you might expect). They only come in male variants (sorry, ladies).

Imperial Officer
Imperial Field Officer
Imperial Trooper

HEADGEAR

All headgear pieces except for the Imperial Engineer Helmet are tintable and all of them come with male and female variants.

Imperial Officer Cap
Imperial Army Trooper Helmet (variants are included with and without the goggles on top)
Imperial Navy Trooper Helmet
Imperial Engineer Helmet

Additional assets from the Advent to Empire Conversion may be included later on.

DISCLAIMER

Star Wars is rightfully owned by Disney. The assets here are for non-commercial uses. No payment or donations will be accepted.
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61 Comments
psnornagest Aug 19 @ 10:13am 
Ahh I didn't see that, thanks roland
roland3710  [author] Aug 18 @ 6:40pm 
@psnornagest: The weapon stats for these blasters are in XComImperialBlasters.ini. Vanilla values are only used for weapon range.
psnornagest Aug 18 @ 5:36pm 
If I wanted to edit the damage or anything else of these weapons would I need to edit the vanilla values? I have a clone wars era weapons mod also and wanted to bring these weapons in line with them.
viper Aug 10 @ 6:05pm 
is there any way to have this without the weapons? im just not a cosmetic weapon fan
War Dog Aug 7 @ 12:48pm 
@roland3710 Thanks I appreciate it man!
roland3710  [author] Aug 7 @ 12:01pm 
@War Dog I'm not a mesh artist myself but I'll make the suggestion.
War Dog Aug 7 @ 11:37am 
@roland3710 Oh ok for some reason it looked like the EC-17 scout pistol. Would it be possible in the near future to add an Emperial Pistol of some sort?
roland3710  [author] Aug 7 @ 5:08am 
@ War Dog The Scout/Officer pistol is really just the Chosen pistol mesh. I don't have any immediate plans to make it playable. I think there is an Advent Weapons mod that has a playable Advent pistol. Wouldn't be an exact match but close.
War Dog Aug 6 @ 6:21pm 
@roland3710 Could you add the blaster pistol that the scout uses in the Empire Conversion mod please?
@Vaeringjar: Use the report button. Although that will leave you with a mostly empty page, which looks strange and stupid, but still. XD