Cities: Skylines

Cities: Skylines

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Rural/ruined roads
   
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Assets: Road
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42.246 MB
21. juli 2018 kl. 3:25
31. juli 2018 kl. 17:31
2 ændringsbemærkninger ( vis )

Abonner for at downloade
Rural/ruined roads

Beskrivelse
Rural/ruined roads, 3 variations, 2 concrete and one asphalt.

Intersections with other road types are a bit iffy and the end pieces look bad becacuse it uses a unique texture, not a mirrored one.

Now with LOD's

Thanks to ThatEvan for the help with the LOD's, here is a link to his workshop page: https://steamcommunity.com/id/thatevan/myworkshopfiles/
14 kommentarer
下克上の鬼人正邪 9. aug. kl. 8:07 
I like it
:steamthumbsup:
rlas 8. maj 2019 kl. 5:01 
@wabbithunta that error is not critical. It appears because the road is using vanilla pillars. That means the game counts them twice so they are "duplicateted" :)
Burlokk 15. apr. 2019 kl. 6:17 
Works fine, but the visuals looks like dried dirt water on a cars surface..dont like :/, very nice details however.
wabbithunta 29. jan. 2019 kl. 11:39 
Just loaded this to use in my game and I got this message:

Broken assets:

Custom Assets: 1446696384.GravelBridgePillar: Duplicate prefab name
Custom Assets: 1446696384.GravelBridgePillar: Duplicate prefab name
Custom Assets: 1446696384.Gravel Road Elevated0: Duplicate prefab name
Custom Assets: 1446696384.Gravel Road Bridge0: Duplicate prefab name [BrokenAssetException]

Details:
No details


Any help as to why this doesn't work, going by previous comments there were issues with it. Saved as a favourite, but unsubscribed (for now)
Valentessa 12. sep. 2018 kl. 15:35 
reminds me of rural southern california
Slick Gamble 1. aug. 2018 kl. 21:52 
Thanks, Evan. You the real MVP! :steamhappy:
ThatEvan 30. juli 2018 kl. 10:16 
The roads do not contain lods, that is why they disappear when you zoom out. LOD toggler only increases the render distance for the main mesh, which can affect performance. I'd be more than happy to help you resolve this issue, contact me via Steam and we can chat.
RudRecciah 27. juli 2018 kl. 11:12 
@D.Lagia use advanced prop visibility distance too i think but not sure
Offe  [ophavsmand] 27. juli 2018 kl. 4:50 
Ah yea, the lods are a bit fucked, i was pretty tiered of roads when i finished thesse and had no idea on how to fix them, sorry about that, as suggested lod toggler works.
D.Lagia 27. juli 2018 kl. 0:58 
And only for a short distance