Cities: Skylines

Cities: Skylines

99 ratings
Rural/ruined roads
   
Award
Favorite
Favorited
Unfavorite
Assets: Road
File Size
Posted
Updated
42.246 MB
Jul 21, 2018 @ 3:25am
Jul 31, 2018 @ 5:31pm
2 Change Notes ( view )

Subscribe to download
Rural/ruined roads

Description
Rural/ruined roads, 3 variations, 2 concrete and one asphalt.

Intersections with other road types are a bit iffy and the end pieces look bad becacuse it uses a unique texture, not a mirrored one.

Now with LOD's

Thanks to ThatEvan for the help with the LOD's, here is a link to his workshop page: https://steamcommunity.com/id/thatevan/myworkshopfiles/
14 Comments
下克上の鬼人正邪 Aug 9 @ 8:07am 
I like it
:steamthumbsup:
rlas May 8, 2019 @ 5:01am 
@wabbithunta that error is not critical. It appears because the road is using vanilla pillars. That means the game counts them twice so they are "duplicateted" :)
Burlokk Apr 15, 2019 @ 6:17am 
Works fine, but the visuals looks like dried dirt water on a cars surface..dont like :/, very nice details however.
wabbithunta Jan 29, 2019 @ 11:39am 
Just loaded this to use in my game and I got this message:

Broken assets:

Custom Assets: 1446696384.GravelBridgePillar: Duplicate prefab name
Custom Assets: 1446696384.GravelBridgePillar: Duplicate prefab name
Custom Assets: 1446696384.Gravel Road Elevated0: Duplicate prefab name
Custom Assets: 1446696384.Gravel Road Bridge0: Duplicate prefab name [BrokenAssetException]

Details:
No details


Any help as to why this doesn't work, going by previous comments there were issues with it. Saved as a favourite, but unsubscribed (for now)
Valentessa Sep 12, 2018 @ 3:35pm 
reminds me of rural southern california
Slick Gamble Aug 1, 2018 @ 9:52pm 
Thanks, Evan. You the real MVP! :steamhappy:
ThatEvan Jul 30, 2018 @ 10:16am 
The roads do not contain lods, that is why they disappear when you zoom out. LOD toggler only increases the render distance for the main mesh, which can affect performance. I'd be more than happy to help you resolve this issue, contact me via Steam and we can chat.
RudRecciah Jul 27, 2018 @ 11:12am 
@D.Lagia use advanced prop visibility distance too i think but not sure
Offe  [author] Jul 27, 2018 @ 4:50am 
Ah yea, the lods are a bit fucked, i was pretty tiered of roads when i finished thesse and had no idea on how to fix them, sorry about that, as suggested lod toggler works.
D.Lagia Jul 27, 2018 @ 12:58am 
And only for a short distance