Scrap Mechanic

Scrap Mechanic

940 ratings
Intelligentia Mod
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13.338 MB
Jun 16, 2018 @ 1:26am
May 16, 2021 @ 8:44am
29 Change Notes ( view )

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Intelligentia Mod

Description
DEPRECATION WARNING!
I am not working on this mod anymore. Any blocks in the mod as of right now are AS IS. If that means they are broken, they will remain broken.

IMPORTANT:
I am currently working on a new mode called Mechanics Extended Interactables (or MEI for short). It's a highly advanced mod that will have a ton of new and old features, so I am taking my (limited) time making it. I am hoping to spend a ton of time on it in the summer, but I can give no guarantees. My current pace of 1 part a month isn't looking very promising ;(

The Intelligentia Mod adds artificial intelligence to Scrap Mechanic. Most AI's are designed to work for turrets, but can be used in other situations as well.

Items in this mod:
- Multiple AI types
- Various proximity sensors
- AI output
- Player imitator

Any parts in this mod are subject to revision, if you have any suggestions leave them in the comments. Suggestions could contain new blocks, new features and/or bugs.

Turret AI:
Turret AI�s come in multiple variations. Some of these variations are good at close range, others at long. Some adjust their shooting height to accommodate potato drop, others give lead to target. The mod contains loads of different variations that can be used for more than 1 purpose. They can be programmed to ignore you or player imitators by connecting the AI to the player imitator or by interacting with the block.

Proximity sensors:
Proximity sensors are a neat thing to have when your setting up a defence system, because this will make sure the turrets don�t target players that are across the map. Of course there are more uses for this block. This block can also be programmed to ignore players and player imitators.

AI output:
This block is used to get a response from any AI in this mod. They have to be coloured in the right colour to get a wasd-output. Colours can be found in the video thumbnails.

Player imitator:
Not much to say about this block, the name explains all. This block will imitate a player making the AI and proximity sensors think it is a player making them target/sense it.

Magnet block:
Feels very atracted to players and anything that acts like them. This block will brake your creation and accelerate towards players.

Modular AI parts:
!!!Depracated, do not use!!!

Relative trackers:
The display of the logic block is the way it will try to face you. The black arrow indicates what direction the W is.

For further information look at the video or the example turret:
https://steamcommunity.com/sharedfiles/filedetails/?id=1416329627

I've spend a lot of time on this mod, so I hope you enjoy it.

UPDATES:
1.11
- Fixed the look-away interact bug (couldn't bear seeing it in a video, thank ScrapMan and kAN...)

1.10
- Checked survival bug reports (found nothing)
- Changed feedback from console to alerts
- Found look away interaction bug (no clue how to fix)

1.9
- Fixed some issues
- Changed player imitator description to be more clear on how to disable it

1.8.1
- Reverted flak to original code

1.8
- Removed 0.3.0 support for flak gun
- Removed unused items
- Fixed imitator connection issue
- Fixed Inventory icons

1.7
- Updated to test branche
- Flak spud migh be broken in main branch, use at own risk

1.6.1
- Removed accidental added item

1.6
- Bugfixes

1.5
- Added Gyro
- Added Altitude Sensor
- Added Flak Gun + 2 AI

1.4
- Fixed API change issues
- Added new Tracker
- Added binary Proximity sensor
- Made imitators disableable
- 300X front is now arrow direction

1.3.1
- Fixed Update breaking blocks
- Added controller mode to the modular AI output

1.3
- Added destructable imitator
- Added relative trackers (display = front)

1.2
- Added Modular AI parts
- Improved Magnet block

1.1
- Added Magnet block
Popular Discussions View All (47)
66
Jun 27, 2023 @ 7:40pm
PINNED: Intelligentia 2.0 feature requests
YT_BlueFlame
10
Mar 29, 2022 @ 11:44am
Player Tracker Wobble
Bot der Baumeister
2
Oct 7, 2023 @ 12:38pm
my turret cant keep stable
gabriel santos rl 2022
621 Comments
bober_drewutko Mar 24 @ 10:57am 
player imitator is off sometimes idk why
NoNameIdk1 Oct 13, 2024 @ 7:08am 
how are you even meant to use the turret output blocks? i got the outputs but nothign to use em for.
Kosha_ Oct 8, 2024 @ 9:08am 
It's sad to see such a useful mod fall
The developer abandoned the mod
The new mod that was supposed to be better than its predecessor was also abandoned
And the mod itself only works adequately on old versions of sm
Root Apr 25, 2024 @ 6:54am 
I have a problem with imitators. They are really glitchy, sometimes they don't work when i just place them, sometimes they randomly turn off, sometimes other blocks don't interact with them properly. It takes 2-3 restarts to get them working properly, and after i place them 2 or 3 times they glitch out again. I really would love this mod if not for the imitators, i can't have any fun
planeguy-737-1 Feb 4, 2024 @ 4:15pm 
why would you deprecate this amazing mod
holololl135 Jan 1, 2024 @ 12:50pm 
какой же ты гениален я думал это пиздец сложно окзывается расплюнуть даже кто в жизни строит может запомнить
BananaPen Nov 20, 2023 @ 6:29am 
everyone who likes this mod, most likely you will like the "robotization" mod.
try it and you won't regret it:
https://steamcommunity.com/sharedfiles/filedetails/?id=2936300656
octodad Jul 19, 2023 @ 3:00am 
and you can just put it on cars
A Brilliant Gamer Jul 5, 2023 @ 10:24am 
i would love to see a bot proximity sensor so i can defend my farm with auto turrets
Memor1ezz May 19, 2023 @ 4:04am 
the turret kinda glitchy