Total War: WARHAMMER II

Total War: WARHAMMER II

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Radious ROR Rebalance Submod
   
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Tags: mod, Units
File Size
Posted
Updated
923.172 KB
Jun 11, 2018 @ 2:37pm
Aug 3, 2021 @ 4:31pm
15 Change Notes ( view )

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Radious ROR Rebalance Submod

In 1 collection by Synthetic Man
Synthetic Man's Radious Submod Collection
14 items
Description
Radious Total War Mod - Warhammer 2 - ROR Rebalance

Overview - This is a submod designed and balanced for it to be used alongside a different submod, Stronger Veterans, as it buffs the ROR units to keep pace with the much better experienced units. It can still be used on its own, but it will results in extremely overpowered ROR units.



Graphics below are links, feel free to click on them!

[discord.gg]

This is short overview of what to expect and what will you get if you subscribe our mods!

[www.facebook.com]

Our mods take hundreds of hours, and with your precious feedback and support, Team Radious will continue to bring you some of the highest quality mods on Steam Workshop.

Complete game overhaul mod, which offers to players big changes in campaign AI, diplomacy, land battles, reworking abilities, spells, magic, changes buildings, re-balances all unit stats and costs, reworks experience system and much more with additions of custom made units for all in game factions.



Our work got into hands of many players, so all who previously played anything from Radious collection know exactly what to expect. Rebalanced, reworked, polished and enhanced original game based on same setting with tons of highest quality custom made units and further additions and content. To offer more variety and options how to play your favourite TW games.



Mod Details - IMPORTANT: Please read everything here carefully

Mod requires you to also have - Radious Total War Mod - Part 2 and Radious Total War Mod - Part 1
  • Mod now has 333 custom units
  • Supports all DLCs and latest Patch.
  • Saved game compatible
  • This mod will enhance difficulty, especially on higher difficulties
  • Radious Warhammer Total Units Gallery[drive.google.com]

Resources and Social Media


Special Thanks

To CA for the game Total War: Warhammer 2, to Valve for the Steam Workshop, and to the community for its help in our efforts to make this mod a reality!

Zaskar70 and Aguirre for great textures we used on several custom units. RyanAvx for lovely unit cards on many custom units and Fatalis for great testing and feedback!

Also to other modders for their beautiful work and dedication, many great YouTubers, our donating Patrons, our team members, and kind words from so many people that keep us going every day!
33 Comments
Radious Jul 24, 2021 @ 8:55am 
Hello Everyone, Team Radious here!

Radious Total War Mod - Warhammer 2 Updated 24.07.2021 - https://www.patreon.com/posts/54063129

Waiting is over, 11 extremely hard working days are behind us and we are ready to present you one of the largest updates we have made for this overhaul. Full support of Last WH2 DLC, FLCs and official update.

Enjoy all new changes, feel free to get back to us with feedback and if you can, consider supporting our work, Warhammer 3 is not far away!
Synthetic Man  [author] Jan 27, 2021 @ 3:19am 
No, this is an optional submod intended to be used with stronger veterans as it buffs RORs. It can be used without it, however, if you want your RORs to be stronger
Lazareth Jan 25, 2021 @ 11:15am 
Sorry for being special but is this already included in the Radious mod?
Radious Jan 23, 2021 @ 1:15pm 
Updated - 23.01.2021:

- Added over 30 missing RoR units.
- Many balance changes across all of these units.
- More unified balance, all updated to latest core mod changes and official patches.
skaven r34 Jun 17, 2020 @ 10:01am 
I am playing on Ultra.
The unit decreases from 6 to 4 regardless with this submod.
Synthetic Man  [author] Jun 17, 2020 @ 9:29am 
This mod only changes the stats that would have been affected by the veterancy system, e.g. melee attack and defence of the unit. I'll check up again on the new ROR added by this DLC but the other ones are working in my playthroughs. I'll also look at the scourgerunner chariot
ilmfaf96 Jun 16, 2020 @ 2:03pm 
I'm playing as Imrik and it doesn't look like the RoR or the dragons have been modified. I don't know if the mod isn't working as intended or if Imrik just hasn't been gotten to yet. Any idea?
Radious Jun 16, 2020 @ 1:13pm 
HERGLEFLURGLE: Make sure you play on ULTRA unit size which is where the main balance is done and unit size changes adapted to it.
skaven r34 Jun 16, 2020 @ 12:28pm 
Not entirely sure why, but this mod really breaks the Dark Elf Scourgerunner Chariot ROR, it decreases the unit size of the chariots, and some of the charioteers simply run around without weapons on the battlefield instead of riding inside the chariot, causing these very bold rogue charioteers to get stuck in melee, and promptly die, causing the chariots themselves to explode.
I am very confused.
Mrmarko123 May 30, 2020 @ 12:51am 
Thanks for the update, love these optional mods.

Any thoughts on adding new RoR gain EXP into the base radious - that way it could work with your better veterans mod also!