Kenshi
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Adventurers Guild - Lore Friendly Recruitment
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Jun 2, 2018 @ 9:39am
Jun 3, 2018 @ 11:04am
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Adventurers Guild - Lore Friendly Recruitment

Description
Have you recruited all the folks in the bar? Getting tired of checking every bars just for a measly recruit? Don't you wish you can just pay an NPC somewhere to find the recruits and bring them to your base? Well now you can!

Adventurers Guild introduces a new faction named Adventurers Guild (duh) that will bring recruits straight to your base. You can very easily find their representatives in the bar of almost all major cities, or go to their outpost close to The Hub or their main headquarters in Sinkuun.

===== HOW DOES IT WORK? =====

Well I'm glad you asked. When you talk to the representative in any Bar you will be given the option to ask for recruits. You can pick the race of the recruits, and then pay a headhunting fee to them. Few hours after the transaction a squad of adventurers along with your recruits will journey from the guild's outpost or HQ, whichever's the closest. Once they arrive you simply talk to the recruits and hire them individually. All done!

As a sidenote, this mod also introduces a new outpost named Ishijuku in the south, close to The Hub, and a new small city named Shirokyo in Sinkuun. You can find a bar in both and a robotic store in Shirokyo. These will be the place where the delivery squad spawns.

===== THINGS YOU SHOULD KNOW =====

This being a mod, there are a few limitations that you should be aware of to prevent your money being wasted for nothing.

- IMPORT IS HIGHLY RECOMMENDED.
Some people that tested the mod claimed it works just fine without importing, but others reported that the NPCs don't appear if they don't import. Because of this I highly recommend to import your game straight away for a smooth experience.

- DO NOT ASK FOR MULTIPLE SAME RACE DELIVERY.
Doing this will overwrite your first delivery, aka wasting your money and time. This is game limitation, so not much can be done about that. Multiple race deliveries are fine tho.

- ENSURE THAT YOUR BASE IS "ACTIVE".
Someone must stay in your base, aka "loaded" in your game for the delivery to execute. If no base is loaded the squad will not spawn and give another go after few days have passed. and YES, FEW DAYS. The re-attempt cooldown is automatically determined, so I can't modify it. You've been warned.

- BUILD YOUR BASE IN A SURVIVEABLE ZONES.
Places like fog islands, deadlands, and black desert are no go zones for Adventurers guild. They will still take your money of course, but they will outright refuse walking in there for obvious reason (they don't want to die). So in case your base is there, I recommend building a small hut somewhere out of those regions to receive the recruits.

- HOUSE IN A CITY IS NOT A BASE!
This is a game limitation. You can't get raided when you live in city houses, so this is a no go for this mod either.

- THIS MOD IS INTEGRATED AND PART OF KENSHI: GENESIS. DO NOT INSTALL THIS MOD IF YOU USE IT.
Using this mod when you use Genesis will definitely cause issues, because you will be having two instances of this mod in your game, basically.

- I DO NOT TAKE REQUEST FOR CUSTOM RACE. SORRY!
I have not done any work to this mod for a while, nor do I have the time to add custom races. I apologize, but I can't help with adding custom races. Feel free to request other modders to help with it though.

- FEEL FREE TO MODIFY THE MOD TO YOUR LIKING!
If you want to add custom race, make it easier, cheaper, etc etc, you can use this mod and just configure the parameters to your liking. I only ask that you give credits and link to this original page.

FREQUENTLY ASKED QUESTIONS!

Q: I've paid for the recruits, but the "raid incoming" resets and refuses to go.
A: There are multiple reasons for this. If your base isn't active this will happen (read above). If your base is considered "unreachable" this will also happen. If you never receive any "raids" in your base, this is most likely the case. Places with weather abnormalities (satellite laser beam, acid rain, etc) and extreme hostility (like fog islands) are no go.

Q: The raid pip just disappeared midway and I didn't get my recruits!
A: This usually happens when the recruits and the bodyguards got killed on their way to your place. This happens and should be expected. Pretty much every raids will experience this, including the hostile ones that are coming to attack your base. If this happens constantly I recommend building tiny outpost somewhere safer and closer to Adventurer's guild bases. Consider them as your "recruitment office".

Q: The recruiter and the bodyguard arrived, but there's no recruits in tow!
A: Same as above, except the recruits are the only ones who died. This is very possible since recruits do not have any stats and have no combat gears. Think of this as the recruiter still coming your way to let you know... the recruits did not make it. You paid the recruiters to recruit, and they have done their task. It's just that the recruit died on the way to your base.

Q: I found adventurer's guild HQ, but they are entirely destroyed!
A: This usually happens when you haven't imported the game after installing the mod. Please import.

===== CREDITS =====
Big thanks to CATman4L, Shidan, Inflectus, and many more for giving me ideas, guiding me through the nightmare that is FCS, and testing out the mods. Wouldn't have survived without them.
Popular Discussions View All (11)
5
Sep 3, 2024 @ 1:44pm
Deliveries to Cities
Kkat
6
Aug 22, 2021 @ 5:26pm
Representative does not spawn
lalala
6
Jul 16, 2020 @ 11:44pm
Any chance of adding other guilds?
Jet
546 Comments
Cookie 16 hours ago 
Went to recruitment guild guy in The Hub, charged me 20k for Skeleton recruits, warning they're likely charge 10k per character, cool no biggie, I'm a drug lord, get event that are coming to my settlement. Arrives a bunch of humans dressed like Sand Ninjas telling me they will fight for me and that's it they leave. Is this a bug or else? Did I do something wrong? My base north of swamps
k|Aquila Mars May 19 @ 12:19pm 
Made a base right down the mountain path from Ishijuku but the "raid" keeps expiring and does not trigger. I have some other outposts in places they can't reach but those aren't active with no characters present, what to do?
Skarb Apr 30 @ 6:48pm 
can i do this without a base? im planning a robot murder spree gameplay
Aether Apr 25 @ 7:10pm 
Thanks for the response. Cheers!
Haend  [author] Apr 25 @ 2:49am 
@Aether yes. It doesn't pull from the same pool but I do set it so there's rare chance for the more uncommon skeletons to pop up. Same with the hivers.
Aether Apr 24 @ 7:23pm 
Random question. When recruiting skeletons, is there a chance for one to be P4? They can be a rare spawn for bar recruits and I'm wondering if this mod pulls from that same pool or forces generic skeletons.
Rachel L Mar 15 @ 10:42am 
Thx!
Haend  [author] Mar 14 @ 11:00pm 
@Rachel You can import buildings. That is totally safe
Rachel L Mar 14 @ 8:10am 
Does it need a save import without importing buildings or we can import buildings?
Haend  [author] Feb 28 @ 10:07pm 
@CheeseBurgouzz hey. That is a very strange occurrence. If I have to assume it is related to mod conflict. What other mods do you use?