Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






1. you dont fulfill my requirements
2. i cant afford you sorry.
whats wrong? i lost a lot of money
I tried waiting at my base, near my base, at the Hub, at the nearby Adventurers Guild, leaving my best guys spread out along the route it showed them taking to try and find them. I tried importing, more than once, making a new base and removing the old one...I messed with this for days before posting. I'll admit I didn't go 52 pages deep in comments looking for solutions, I opted to just leave my caution in the comments like others did. No insult intended
First off, thank you so much for the awesome work on this mod! I really enjoyed it and decided to translate it into Spanish for personal use. Afterward, I thought it might be a good idea to share the translation so others can enjoy it too. Of course, all credits go to you for the original mod.
Please note that anyone who wants to use this translation will need to download the original mod as well. You can find the translation here: https://steamcommunity.com/sharedfiles/filedetails/?id=3400893154
I hope this doesn’t cause any issues, and again, thanks for your amazing work!
Don't worry about it, this mod has always been open for further extension by anyone. Enjoy.
Good afternoon ! I have translated your mod into a language I understand.
If you are against it write on the mod page.
Thank you! Adventurers Guild - Lore Friendly Recruitment RU
Translate: DeepL
I read some of the comments and wanted to share my experience. I found them in a bar for World's End. Paid for skeleton recruits, and I saw in my factions tab that they were coming to outpost in 7 hours. Uh oh, what does that mean? My whole squad was here in World's End and my main outpost is in Flat's Lagoon, on the other side of the map, no way I would make it back in time. I think that was just saying that they are queued to spawn, because the 7 hour timer just kept resetting. Once I finally got back to my outpost, it worked just like any other event. Keep in mind, the Adventurers' Guild has an outpost near the Hub that they sent the recruits from. I was wondering where they were and when they were coming, but I saw they came from that outpost outside The Hub. Hopefully that helps someone if they are having trouble getting the mod to work.
Cool mod, happy with results.
For all people using this mod, i highly advice building a base in front of the fort and spread out your people all around the fort to catch you recruits and be prepared to get your recruits 8/10 times. This is what you can do to maximise your chance to get the recuits.
But I talked with the creator of the Reactive Worlds, and at least when we both created these mod years ago, it didn't have any clashing. So unless there's a heavy update that somehow changes everything, it should work fine. It might be your other mods. Thanks for informing me about the discussion topics. I didn't use it so never realized there are new threads there.
Before this i use the recruit prisoner mod but i feel like abit cheating as u pay them nothing u basically get a recruit for free making their life worth nothing when ur people die, so i wanna find a mod where i basically pay them cat then recruit them like the vanilla but i dont wanna run around the bar for it and dont wanna face the problem where 1 day all my recruit die and now i have non left hahhaha