Total War: WARHAMMER II

Total War: WARHAMMER II

1,077 ratings
Uniforms and Heraldry of the Empire
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Tags: mod, Graphical
File Size
Posted
Updated
170.673 MB
May 26, 2018 @ 4:05pm
Aug 11, 2021 @ 3:10pm
27 Change Notes ( view )

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Uniforms and Heraldry of the Empire

In 1 collection by Gigiauz
Gigiauz Uniforms and Heraldry Mods Collection
9 items
Description


Hi followers and fans!!
Sigmar be praised!
Finally the New Uniforms and Heraldry of the Empire is here!






This is a graphical mod that changes appearence, in a more lore-friendly way, for some units. As an Empire faction fan I admit that this heraldry was the most difficult to do (and actually it does not convince me fully under some aspects). I think it is virtually impossible to find the right compromise for a faction like the empire. His story is so full of documents that it is sometimes difficult to put them together.
So I hope you will understand the big effort behind this huge mod.
With this mod I re-worked and worked from scratch a lot of textures adding tons of variants referring always to original tabletop models and painting schemas.

The results are:
- New shields decals, variants and better colour patterns for all provinces troops and special troops and characters
- Reworked some ROR units uniforms (Stir River Crossbowmen, Carroburg Greatsords, Eldred Sons etc...)
- New reworked factions banners, emblems and colours
- Fixed the uncolored beards and faction colors bug for empire state troops models (bugs introduced with the 1.7 update)
- Added Merwanor's "Texture Transparency Fixes" for Knights of the Blazing Sun heads (big thanks to Merwanor)
- Integrated a compatible version of Merwanor's "Quivers for Empire" mod (big thanks to Merwanor)



Well, this short description is not eough to describe the big big work I've done, so I suggest to try this mod. I'm sure you will be pleased.



A lot of you know me, and you know that when I plan lore-friendly goodies I do lore-friendly goodies ...
I was a Warhammer Fantasy Battle miniatures collector and painter since I was a child. I collected a lot of miniatures of different races (Empire, Dwarves, Orcs and Goblins and High Elves). I 'm an accurate observer and interpreter of Warhammer Fantasy World lore and sometimes I would like to consider myself as a sort of Lore-Keeper... ;).

The main guidelines I used to make heraldry and shields emblems are taken from all recent warhammer fantasy official documentations and artworks (thanks to Dave Gallagher splendid artworks).
Every textures was wisely edited keeping always in mind these documentations and, if missing, keeping always in mind lore standards.

The new heraldry shields emblems are available for all Empire Provinces:

- Averland
- Hochland
- Marienburg
- Middenland
- Nordland
- Ostermark
- Ostland
- Reikland (main empire faction)
- Stirland
- Talabecland
- Wissenland
- Golden Order (Solland heraldry)
- Huntmarshall Expedition

- Rebels and Separatists

Reworked as well RoR units uniforms/shields


GRAPHICS AND VISUAL IMPROVEMENTS SUGGESTIONS

I suggest people to use Reshade [reshade.me]. With this new FX Injector you can directly create your custom profile.
Please, read the Reshade instructions and installation process in the official site forum.
Here you can find the link for my preset for Reshade 4.3 : Gigiauz's Reshade Preset [sfx.thelazy.net]
To load the preset on Reshade click "HOME" key, then you will see a bar with a "+" at the top , click the "+" key and add my preset.

Warning: using this mod with others Empire reskin mods could break the final result and a full lore-friendly game experience. So use other reskins mod at your own risk.



This mod is a part of a big lore-friendly retextures project. Other uniforms and heraldry will be realized for other faction too and probably those graphical mod will be used for a possible new regional recruitment system... soo do not forget it! ;)





I do not have a Patreon page and I could never afford it since I already have a full time job and also because my works come from my passion for warhammer and not from lucrative prospects.
If you like my mods and love my jobs, help me with a little PayPal donation clicking on the buttons below. Sometimes a little concrete contribution could be a booster for my motivation. Do not let me feel alone :(
[paypal.me]


Donation is an act of extreme generosity but is not mandatory and mod will ever be free.



SPECIAL THANKS
- To [HN] for his suggestions about faction banner creating process (yours are the best)
- To Merwanor for his "Quivers for Warhammer 2 Alternate" mod and "Texture Transparency Fixes" mod
- To Creative Assembly and Total War developing team for this game
- To the artist (maybe Dave Gallagher) who designed the empire book cover image I used to create my mod icon e mods page top banner
- To Games Workshop, and GW artits for the Warhammer Fantasy tabletop game and documentations
- To my fans who supported me
Popular Discussions View All (1)
2
Dec 2, 2018 @ 11:04pm
PINNED: The reason behind the new Version @Murthor Deepforge
Gigiauz
344 Comments
☬The Maharajah of Punjab☬ Sep 4, 2023 @ 8:52pm 
I hope you don't mind but I am porting all your mods to total war warhammer 3 because it does not seem you will if you are I will stom
☬The Maharajah of Punjab☬ Apr 17, 2023 @ 9:40pm 
Any update for total war warhammer 3?
HunterKiller Nov 12, 2022 @ 9:56am 
Fantastic mod, just wanted to report a small bug. In the diplomacy screen, the colors of the Elector Counts' hats are all the same and are not distinguished by the colors of their faction.
Rheinländer Sep 22, 2022 @ 6:38am 
Can't wait to start a Karl Franz playthrough with your mods - all the lore fiendly details which CA missed.
Craving Sep 19, 2022 @ 7:08pm 
will it be in wh3?? cant wait to see u!!
Todbringer [FR] Aug 29, 2022 @ 11:37am 
i can't wait to see your mod in wh3.
GhOsT Aug 28, 2022 @ 3:14am 
Want to recruit different state troops as karl franz. If I'm in Averland I want the troops to look black and yellow instead of basic empire karl franz colors of red/white
Gigiauz  [author] Aug 24, 2022 @ 3:15pm 
Hi my friends ... Finally I decided to buy WHIII. I have been away from modding for many months and having little time available I am confident in the possibility of using the textures of my old mods. I would therefore need to have suggestions and recommendations from those who are more up to date than me on how to edit the new units models and tables. Thanks for your help! :steamsalty:
Quax May 28, 2022 @ 4:33am 
does nuln got black uniforms finaly?
Count Jędrula May 9, 2022 @ 7:35am 
Could you release RoR mod as a standalone?