Darkest Dungeon®

Darkest Dungeon®

348 ratings
Head Start
   
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File Size
Posted
Updated
475.853 KB
May 6, 2018 @ 2:44pm
Oct 7, 2021 @ 6:14am
16 Change Notes ( view )

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Head Start

In 1 collection by Miketsukami
Miketsukami's Mods
8 items
Description
Head Start aims to make the Old Road tutorial quest easier by giving you a full party. You start the game with The Usual Suspects party with some small tweaks to Dismas and Reynauld quirks. This is a complete reworkd of the mod making the tutorial easier without making the characters overpowerd with trinkets and excessive quirks, instead of more positive quirks you get more a little more gold for completing the tutorial. This mod also improves the Stage Coach but it can be safely disabled after you finish the Old Road as long as you don't do any of the Stage Coach upgrades before you disable it.

Verstion Info:
Current Verstin - 3.0 Works with build - #25688 10/07/2021

Mod Features
    Start a New Game With:
  • Reynauld - Crusader
  • Dismas - Highwayman
  • Paracelsus - Plague Doctor
  • Junia - Vestal

    Old Road Inventory:
  • Food x4
  • Bandage x2
  • Skeleton Key x1

    The Stage Coach:
      Stage Coach Network:
    • 4 hero spawns.
    • 5 hero spawns.
    • 6 hero spawns.
    • 7 hero spawns.
    • 8 hero spawns.
    • 9 hero spawns.
    • 10 hero spawns.
      Hero Barracks:
    • 14 heroes.
    • 19 heroes.
    • 25 heroes.
    • 32 heroes.
    • 39 heroes.
    • 46 heroes.
    • 54 heroes.
      Experienced Recruits:
    • Level 1 heroes have a 38% change to spawn, guaranteed if a level 2 hero died in last quest.
    • Level 2 heroes have a 26% chance to spawn, guaranteed if a level 3 hero died in last quest.
    • Level 3 heroes have a 18% chance to spawn, guaranteed if a level 4 hero died in last quest.
    • Level 4 heroes have a 12% chance to spawn, guaranteed if a level 5 hero died in last quest.
    • Level 5 heroes have a 6% chance to spawn, guaranteed if a level 6 hero died in last quest.
      The Color of Madness DLC:
    • Leveled mercenaries spawn increased by 2.

Issues
If the mod is not working properly move it higher on the load order.

Compatibility
  • DLC - Yes, all DLCs are compatible
  • Custom Heroes Mods - Yes
  • Inventory Mods - Yes
  • Skins/Cosmetic-only Mods - Yes
  • Buildings - Yes, as long as they don't edit the Stage Coach.
  • UI Enhancement - Yes
  • Other Languagees - Yes
  • Pitch Black Dungeon - No
51 Comments
Miketsukami  [author] Apr 16, 2023 @ 7:10am 
Go to C:\Program Files (x86)\Steam\steamapps\workshop\content\262060\1379937708 or to wherever drive you moved your library to. What youre looking for there is scripts\starting_save\persist.roster.json you can open it on notepad (ideally notepad++, vs code or any other text editor for developers as those make it easier to read) and search for quirks thyere should be one for each of starting characters.

Also, you may need to look DarkestDungeon\shared\quirk\quirk_library.json on the game folder to look up the actual quirk names as quite a few of them have different names than what is displayed ingame, you need those to names to actually use on the mod file to change quirks.
Gomano Oct 25, 2022 @ 2:34am 
I realy like this mod, but I don`t like that all of the starting heros have the same quirk and that these are reinforced. Is there a way to change the starting quirks of the heros?
Miketsukami  [author] Aug 2, 2022 @ 4:31pm 
You can, it should be fine as long as you haven't done any stage coach upgrade before enabling the mod.
Lovecraft Aug 2, 2022 @ 3:14pm 
Can I add this after the old road start for the stage coach improvements?
Miketsukami  [author] May 21, 2022 @ 3:17pm 
I can't reproduce the mod works just fine for me so it's problem on your side.
Cerbrosyn May 21, 2022 @ 12:09pm 
Dismas and Reynauld got the quirks, Junia and Paracelsus only appeared in the completion menu. Also i did not get any extra supplies.
doorknob Oct 10, 2021 @ 5:07am 
coolio :))
Miketsukami  [author] Oct 10, 2021 @ 3:50am 
I though Reynauld and Dismas were starting a bit too op with trinkets and 3 locked positive quirks it definitely affected more than just the tutorial. So I decided to change it to give a full party instead. I was originally planing on removing the Stage Coach portion of the mod but after thinking a lot about it I decided not to since it would just break the game for people already using the previous version so I instead removed the gold cost and increased barracks and network size so it would be better for people that use a lot modded classes. Removing the files that made all buildings open earlier also made it compatible with other mods likte Better Nomad Wagon.
doorknob Oct 9, 2021 @ 8:56pm 
why did you rebalance the mod? don't get me wrong i absolutely love it, i'm just curious why you changed it since the old one was already pretty great
Miketsukami  [author] Jun 30, 2021 @ 7:33am 
The game uses a persisted save to start the old road this mod edits those records and since Heirs on the road does too it's impossible to make them compatible it's mostly because of how the persisted save works. I tried making it compatible with everything before but the game will just crash. An edited persisted save must contain all the lines unlike the other files of the game where you can just add a name and a dot to the front of the file and only keep on the file the values you want to change.