XCOM 2
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[WOTC] Corrosive Rounds
 
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File Size
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1.887 MB
Apr 27 @ 6:47am
May 8 @ 5:36pm
7 Change Notes ( view )
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[WOTC] Corrosive Rounds

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Description
OVERVIEW
So we got fire grenades and fire rounds, poison grenades and poison rounds, acid grenades and... nothing.

To satisfy my OCD, I had to make an acid themed ammo to fill the void left by Firaxis. Acid themed means that these rounds are particularly good at shredding armor.

FEATURES
  • Adds "Corrosive Rounds" to the game - obtainable from the experimental ammo project
  • Corrosive Rounds add +1 damage and +1 armor shred to main weapons and eligible secondary weapons - yes you can now shred armor with pistols!
  • Corrosive Rounds apply acid burn on biological and mechanical targets - 1 damage per turn
  • Corrosive Rounds add a new custom acid effect to your attacks!

COMPATIBILITY
This mod should be compatible with any other mod.

If you add/remove it mid campaign, you should use it in conjunction with Reward Decks Refresher.

CREDITS
I'd like to thank the following persons:
  • .vhs for making the visual content, including the mod thumbnail, the item picture and the custom acid effect.
  • Chu Nana Go for the spanish translation
  • zxc2008 for the simplified chinese translation
Popular Discussions View All (3)
5
May 2 @ 5:10pm
Simplified Chinese Translation
zxc2008
0
Aug 16 @ 12:28am
graphics on hit acid effect not showing
philipvineeth33
0
Apr 30 @ 4:05am
Spanish Translation
Chu Nana Go
< >
32 Comments
The Real Cynik Nov 7 @ 11:28am 
well isn't this mod just excellent.

also, I think what HydraGC meant to write is "frost rounds", if so I'd like to add a +1 to that as well.
stevenqu248 Nov 1 @ 8:45pm 
Is Reward Decks Refresher required or not? Because you imply in the description that it's only needed in certain cases. But then you say that it's required. So which is it? I would prefer not to over mod my game (strange things can happen if you have a bazillion mods all going at once) so I'm trying to minimize the number of mods I add to the game. I remember reading about a console command that does what the RDR mod does, but you don't have it doing so all the time.
HydraGC Jun 23 @ 7:28pm 
Could you also make first rounds then, coz seeing all the elemental grenades bar frost have an ammo counter part is giving me OCD lol. I am looking into the modders tools but I am just started learning
Hotl3looded  [author] May 8 @ 5:37pm 
Mod Update:

- Fixed the custom acid effect audio
looplick May 6 @ 12:06pm 
I agree with Revenant. The sound effect for this ammo needs to be dialed way down.
Wambo333 May 3 @ 6:41am 
@Revenant +1
zxc2008 May 1 @ 7:53pm 
@Hotl3looded The format encoding used by the Chinese language is UCS-2 LE BOM.
Revenant May 1 @ 6:12pm 
I find the sound effect when the ammo hits to be really overpowering. Is there a way to dial it back or remove it?
Hotl3looded  [author] May 1 @ 2:51pm 
Mod Update:

- Added spanish translation
- Added simplified chinese translation
SkySpirit Apr 29 @ 12:10am 
Can you replace CutContentAmmo's corrosive rounds with yours, when both moda plugged-in?