Stellaris

Stellaris

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AlphaMod: Traders (2.0)
   
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Apr 27, 2018 @ 3:22am
Jun 10, 2018 @ 2:04am
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AlphaMod: Traders (2.0)

Description
Galactic opportunities for galactic profits.

Requires AlphaMod 2.0.

Acension Perk: TRADE GUILD
To expand your trade empire into a Galactic Trade Guild you'll need the ascension perk: Trade Guild. See the slideshow.

To take this perk you will need to complete the Diplomacy Traditions and have the Interplanetary Trade Initiatives technology.

When you take the perk, all your subjects, allies, federation members and any empire you have a migration treaty with will be given the Interplanetary Trade Initiatives tech. Your subjects will automagically get a Trade Station on their homeworld.

Anyone who doesn't already have the tech, you become their Guild Master. If they already have the tech, they become Guild Partners. This is reflected in their opinion of your empire.

The perk will also give you access to a third foreign export route from a planet and will improve the production of any trade buildings.

EMPIRE EDICTS
Trade Guild also unlocks two new empire edicts:

Procure Imports
You bid for import routes to be established by neighbouring trade partners to your worlds. This increases the chances of trade partners establishing export routes to your worlds.

Expand Trade Opportunities
Planets in neighbouring empires with the necessary tech will have increased chances of constructing planet-based trade buildings, thus potentially making more trade routes available. Potential trade partners who do not yet have the Interplanetary Trade Initiatives tech will be given it.

AI TRADE GUILDS
The AI can take the ascension perk, and if you fit the criteria, you will receive an invitation to join their guild. If you don't have the tech, you'll get that too.

TRADE FACTIONS
Five new factions can form in your empire. Three types of corporation: Defence Corporation (Militarist), Tech Corporation (Materialist) and Consumables Corporation (Pacifist). Two types of Trade League: Domestic Trade League (Xenophobic) and Foreign Trade League (Xenophile).

COMPATIBILITY
Requires AlphaMod 2.0.
Built against Stellaris v2.0.4b.
Shouldn't be an issue with an existing save-game.
No vanilla files are over-ridden or modified.

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19 Comments
Sgt.Dumbass Jun 3, 2018 @ 11:15am 
Thank you!
AlphaAsh  [author] Jun 3, 2018 @ 11:11am 
Vanilla Space Trading tech. Started Prosperity traditions. Ethical restrictions: Fan Auth, Fan Militarist, Fan Spiritual, Fan Xenophobe won't pull it. Must have either Pacifist, Fan Pacifist, Xenophile, Fan Xenophile to pull it.
Sgt.Dumbass Jun 3, 2018 @ 11:06am 
what are the pre-reqs for "Interplanetary Trade Initiatives"? I can't seem to be able to get it to pop up in my research options.
AlphaAsh  [author] May 6, 2018 @ 1:48am 
Hope you'll do a standalone version as I don't use AlphaMod <- Compare.
ParaNautic May 5, 2018 @ 7:45pm 
Really do hope you do make this available for people who do not use the alpha mod.
Aedrion May 2, 2018 @ 2:48pm 
You sir, are probably my favourite modder on Steam.

Not only do you make god-tier mods that make Stellaris three times better, you also made me laugh out loud with the ingame notification for this mod and it's 'options'.

That being said; I must now go complain on Reddit because I think that's what I clicked!
Solar™ May 2, 2018 @ 10:04am 
@AlphaAsh alright thanks, cant really see the images because of loading issues.
AlphaAsh  [author] May 2, 2018 @ 9:59am 
Read the blurb. Look at the slideshow. If you've never used the trade route edicts on planets with trade buildings, try using them. Every trade building can establish domestic trade routes with a trade building on another one of your planets. If neighbouring empires have trade buildings, you can establish foreign trade routes to those and they can establish foreign trade routes to you.
Solar™ May 2, 2018 @ 9:44am 
@AlphaAsh what exactly does the mod do? How does trade work? What are the benefits?
Chastity the Celibate May 1, 2018 @ 11:24am 
@AlphaAsh, who would say anything unpleasant to one of Stellaris best modders ^^

I would too appreciate a standalone version, if your still considering.