XCOM 2
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Sabotage Covert Action Rebalance
   
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22 apr 2018 om 18:37
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Sabotage Covert Action Rebalance

In 1 verzameling van RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Omschrijving
Switches the uniqueness of Remove Avatar Project Progress and Gain Facility Lead covert actions.

More specifically:

Facility Lead is now repeatable, and can be spawned by multiple factions at a time.

Sabotage can now only be done once per faction, and only one copy of it can spawn at a time: you can't get lucky and get two different factions giving you shots at decreasing Avatar Project progress in a given month.
14 opmerkingen
Alyfox 15 feb 2019 om 13:58 
Hrm. I can see the reason behind this mod (it sorta feels OP the vanilla way), but with there being so much to do now, if Iw ere to use this mod I would probably also use the option to double the avatar project length. so, torn.
Dragon32 17 okt 2018 om 10:23 
I haven't made any, but thanks I'll surf on RealityMachina's popularity.
peacefulmaine 16 okt 2018 om 16:05 
i thought so but wanted to be sure. Thank you. Your mods are excellent.
Dragon32 16 okt 2018 om 10:46 
@peacefulmaine:
subbing this activates mod yes? Yes.

Well know fact that mods need screenshots, mods like this are a little harder to represent with a picture than a new gun.
peacefulmaine 16 okt 2018 om 10:15 
silly question: subbing this activates mod yes? I dont need to actually edit an ini with your screen capture code do i?
NakeshaAhKleva 25 jul 2018 om 7:41 
The remove avatar project progress thing plus the perk which stops it in its tracks means you can fairly easily get their progress to 0!
Kwic 17 jul 2018 om 0:34 
@Dragon32
I just finished another Legend/Ironman campaign. I don't like the avatar project pressure. I will rather try to rebalance the game by having harder fights end game than avatar pressure. IMO
mykelsss 13 mei 2018 om 15:18 
Now that Facility Leads are multi-spawns you can end up with two or three per month. Since that's the case it almost obviates having to make contact with other regions at all (aside from the matter of resources). On Legendary, without significant modding to change things, I was well into the midgame with only one other region contacted and doing well, which doesn't seem like it should be the case.

I opened the mod in Modbuddy and set both Facility Lead and Sabotage covert actions to Unique without multiples and it seems like a better balance point now.
d_valroth 24 apr 2018 om 14:56 
I've never understood why the AVATAR project was such a dud as a mechanic. So many "tough" choices are easy and obvious, and you get so many outs. Thanks for this, if I ever bother with WotC. :)
Nitewolf 23 apr 2018 om 21:44 
LOVED this one! The avatar project is actually a threat again. Thanks, RM!