Starbound

Starbound

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GoodTradeGoodsForFU
   
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Apr 17, 2018 @ 2:02am
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GoodTradeGoodsForFU

Description
It's Good Trade Goods Mod!

The mod's purpose is to make trade goods useful even for those who do not like merchant roleplaying. It adds 4 crafting table(made by using the Inventor's Table) for each trade goods and many useful but not overpowered(except the augments... gotta get some feedback about that.) recipes. Just to be sure, they are all vanilla items.

Each table has the author's personal favored items and other minor but not worthless recipes. Below are summary of that.

1. Armory Table (Weapon Parts)
- Random Weapon Bags!
- Ammo using Weapons (Thanks to 'Guns N Ammo' Mod by GTG3000!)
- Ammos
- Consumables: Bombs and Throwing Items. (Requires Titanium Bar(Tier 3), Durasteel Bar(Tier 4), Solarium Star(Tier 6) to unlock all recipes. Just for the consumables.)

2. Electronics Table (Electronic Parts)
- Augments(Considering the cost increase for the Legendaries)
- Mech Materials(Only Tier related ones.)
- Mech Blueprints(Just basics.)

3. Farming Table (Food Rations)
- Foods (Very Few)
- Ingrediants (Very Basic)
- Seeds (All the Vanilla Seeds)

4. Medical Table (Medical Supplies)
- Bandages
- Medicines
- Others (Healing Water, Poison)

5. How to use Ammo using Weapons
- Make a gun and ammo (I suggest making 'x 10's for easy ammo reloading)
- Stuff your ammo into the gun by picking up the ammo then right clicking the gun. Just like using augments.
- Just fire it till the ammo/energy depletes. For two-handed weapons, right-click is the pierce shot(no bullet consuming).

Since Frackin' Universe uses its own goods item as currency type, I added the FU compatible one. This is the FU compatible one. For non-FU users, check out the link below.

https://steamcommunity.com/sharedfiles/filedetails/?id=955189980

Other than that, from what I know, it will be compatible with most mods since it's not that complicated mod.

Also, I'm not planning to add other mods' item recipes since that would make the game too easy. Even if I add something, that would be about the Farming Table or the Medical Table.


That's all. Have fun playing and please feel free to give feedbacks!
(I really need feedbacks especially for the augments...)
17 Comments
Logan.W Jun 25, 2022 @ 10:25am 
cant you like buy them? they arent that expensive after youve got youre footing
Greystar Aug 29, 2021 @ 10:05am 
Where can you craft the trade goods? They aren't in their perspective tables?
Fantasyworm  [author] Aug 15, 2020 @ 7:29am 
@Speaks Like Me Yes, you can craft trade goods and also sell them at the station, unless FU changed something with the trade goods again and I need to fix the mod again LUL
Devious Scottsman Aug 9, 2020 @ 3:36pm 
are the trade goods craft-able? I've been looking for a mod that allows the goods to be crafted and sold to stations.
Operator Jun 20, 2019 @ 12:05pm 
yes sorry i forgot to remove my comment, i had the other version in the mods folder over writing this one by mistake. it does work jsut fine. how ever if you can a resource packer like the one in factions would probably be very good for this mod if you are able to make it, something to process food and resources into the trade goods. just a thought, thank you for them od it's wonderful!
Fantasyworm  [author] Jun 20, 2019 @ 4:26am 
@Operator I actually tested the game right now and there is no problem with the functionality. Did the trade goods seller had the complex UI that was added by the FU?
Operator Jun 18, 2019 @ 12:32am 
Saddly the mod no longer works with the 1.4 update and the FU update. the trade goods show 0 in the trade stations, bummer
Kurohame Jun 14, 2019 @ 12:23pm 
Praise de lord our comments have been answered xD
Fantasyworm  [author] Jun 14, 2019 @ 5:50am 
@FACTION3R Sorry for the very late reply, but yes, I guess you're right. Since I have time, I will take a look and try to fix up the balance a bit.
GlitchFling108 Jul 13, 2018 @ 11:27pm 
FU is updated and mod rework system of balance so this mod is outupdated