Scrap Mechanic

Scrap Mechanic

78 ratings
Rocket League Stadium
   
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70.661 MB
Apr 7, 2018 @ 3:38pm
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Rocket League Stadium

Description
Rocket League Assets.
For sKITzo's (my) Rocket league Map tile (mkII).
Still a few more adjustments and tweaks to make to mesh, collisions and textures etc.
Finally can put the old RL stadium into retirement :D


Balls can be found here
https://steamcommunity.com/sharedfiles/filedetails/?id=1355487430&tscn=1523144831
Map tile Prebuilt here
https://steamcommunity.com/sharedfiles/filedetails/?id=1355494985







[discord.gg]

15 Comments
Daragonal May 27, 2021 @ 5:50am 
,︻╦╤─ ҉ -
_/﹋\_███████ ]▄▄▄▄▄▄▄▄▃
▂▄▅█████████▅▄▃▂
I███████████████████]Copy and paste to save the steam workshop!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤
Evsxz May 12, 2020 @ 12:18pm 
How do I play it though?
_VAZ2107_ Oct 7, 2019 @ 5:30am 
cool:steamhappy:
Eco Apr 13, 2019 @ 4:21pm 
You should add car assets pls
bogtogus Aug 11, 2018 @ 5:24am 
How did you add a pictures with link?
Newt! Jul 6, 2018 @ 12:22pm 
ooooooooo this is akxing
sKITzo  [author] Apr 10, 2018 @ 5:12am 
Ahh sorry not much i can do to help with that as game bugs, :(although if you are centering in middle of tile exactly i have experienced the asset will vanish after save, just 1 pixel off center and it wont :/ Also going off tile edge to far can have same effect. Ive even had a complete road system going all the way around the tile next to the edge dissapear. Also suffer random parts vanishing like lord pains rail tracks, Very frustrating indeed :(
N3M Apr 10, 2018 @ 3:40am 
@sKITzo:

when i place your assets, it appaears in tile editor, not in game.
I have the probleme with mutiple mod apparently... using more than 1 mod make previous assets disappear in game.
jackinreallife Apr 9, 2018 @ 5:04pm 
Wow, this is pretty cool! I tried imitating the cars in Rocket League, but a wooden Octane isn't all that good looking.
sKITzo  [author] Apr 9, 2018 @ 2:31pm 
Can you describe exactly what your trying to do, what your doing, what's not happening, then i may be able to help :steamhappy: