96 ratings
[ 2.0+] The Great Journey-Towards the halos
File Size
4.715 MB
Mar 4 @ 12:02am
Jun 8 @ 9:07am
33 Change Notes ( view )

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[ 2.0+] The Great Journey-Towards the halos

As is repeatly asked, here is the compatibility patch for sins of the prophet.
The created Rebellion, the guardian
Forerunner Precursor Events and shield world 006 Onyx
bug fixed
Flood Event, Discovery of the Ark ,Halo Activation as the last resort against flood

Guardian as forerunner colossus

Forerunner faction added
Ark starting system
New ship model Fortress Class as Forerunner Titan
Covenant AI balanced
Great Journet for covenant!, balance needed, a bit too OP
!!First 2.0 new mod features,!!!
-Cole Protocal:UNSC can now disable all hyperlane connection to Earth with one gateway available for UNSC only for 10 years through edicts "Cole Protocal" (Just a small experiment for forerunner)
-Re-added UNSC Colonies from the early version
-Bug fixed on sanghelis and UNSC
-----------------------------------------Update 2-3.5----------------------------
all halo nation will be forced to spawn in every game
random generated halos (7) and shield worlds added
-----------------------------------------Update 1-3.4---------------------------------------------
pre alpha version! Use at your own risk.
Current Content:
UNSC& Covenant Factions
Ship Models
High Charity
---------------------Yes, That's it so far, at least we have our framework functioning again.
--------------Future update----------------
All remaining contents in The Great Journey 1.5 version
Additional events involving the earth portgate to The Ark
Ship Models quality imporvement.
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kylekeelty381 Oct 7 @ 3:44pm 
The mod's not working for me. All the ship designs are just black boxes even the vanila ships, and the pops aren't showing up. Does anyonne know what's going on with the mod?
turtletank2006 Oct 7 @ 8:15am 
@lordZarmack ok thanks
LordZarmack  [author] Oct 2 @ 11:34pm 
dont know mate, this mod has been alterd so mutch since my origional "Hu" 2 / Hu version way back, that i hounestly dont know how the mod work's anymore. - Youl have to ask Yf22 .
turtletank2006 Oct 2 @ 11:16pm 
@LordZarmack can you make it so that governors of sectors only build forerunner buildings if we are playing as forerunners?
KennethKirchstein Sep 23 @ 1:12pm 
Are there any events related to the human outer colonies?
Supreme Leader Loko Sep 20 @ 5:57pm 
Let Loko be Flood. This must be Thing.
turtletank2006 Sep 17 @ 5:04pm 
someone help me with the forerunner events please. I'm desperate.
turtletank2006 Sep 17 @ 4:41pm 
How do you trigger 006 event?
Nephleim Sep 16 @ 12:07am 
Is it possible to get a standalone ship mod?
MichaelTheBoss Sep 11 @ 3:53pm 
for some reason the UNSC faction didnt shoe up in the choosing an empire.