Crusader Kings II
109 คะแนน
Fixed Smith Prices
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
แท็ก:  balance
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โพสต์
อัปเดต
644.150 KB
3 ก.พ. 2018 @ 12: 39pm
8 เม.ย. 2019 @ 3: 14pm
4 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Paradox did come in and add minimum/maximum values to the scaling on these events, but this mod is still up for people that always want to pay the same price for their stuff. The little side events are scaled but have min/max values as well, so they shouldn't get out of hand.

Weapons/armor are 400/800/2400 for tier 1/2/3 while jewelry is 500/1000/1500 respectively.

If you think these prices are unbalanced or otherwise, leave a suggestion and tell me why.







54 ความเห็น
tired wet game dev  [ผู้สร้าง] 26 ธ.ค. 2019 @ 4: 41pm 
I don't see anything in the 3.3 patch notes that should require an update so yes.
LiptonDI 26 ธ.ค. 2019 @ 3: 57pm 
Hi, is this mod up to date ?
tired wet game dev  [ผู้สร้าง] 8 เม.ย. 2019 @ 3: 15pm 
Okay, it should be good to go.
Chaincat 8 เม.ย. 2019 @ 1: 13pm 
Otherwise I'm pretty sure the option doesn't show up, I should say.
Chaincat 8 เม.ย. 2019 @ 1: 12pm 
no but the mnm artifact events file I think needs to be updated to account for the new option.
tired wet game dev  [ผู้สร้าง] 8 เม.ย. 2019 @ 12: 33pm 
I see in the files that the items have a minimum and maximum price (like how paradox fixed the smith related events). The prices seem very cheap from what I can tell. Did I miss one that doesn't have a price cap?
Chaincat 6 เม.ย. 2019 @ 12: 04pm 
This needs to be updated for Great Works, as it added a new option if you have a fortress with an armory
Drax70 28 มี.ค. 2019 @ 5: 46am 
Is this compatible with HIP?
Caio Soares 19 พ.ย. 2018 @ 7: 32pm 
Thanks, give my like to you!
tired wet game dev  [ผู้สร้าง] 19 พ.ย. 2018 @ 7: 32pm 
Yes, I updated it the day it came out.