Stellaris

Stellaris

54 ratings
Tomb World Primitives
   
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6.654 KB
Jan 30, 2018 @ 9:14am
Jun 4, 2018 @ 3:48am
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Tomb World Primitives

Description
Exactly what it says on the tin.

This mod adds primitive civilizations that spawn on tomb worlds. They have lower probability to spawn compared to regular primitives so without rising their number dramatically, you will only have a few.

Like any other primitive civilization, this one can be invaded or uplifted. However, it can't be infiltrated. The civilization can also overcome its handicap and return to industrial status.

Earth can spawn as part of this mod. It will spawn on day 3 if no other Sol is present (This all accomodated by my other mods - Primitive Hive Minds and Primitive Robots). Usually it will be Humans who inhabit it, but sometimes it will be "Ghouls" (Using Klingon-esque portrait). Vanilla version with pre-sapient roaches can still spawn instead, however, so don't be alarmed.
60 Comments
Violent Beetle  [author] Oct 4, 2023 @ 10:10am 
Yeah, they changed how primitives work, and it's not as easily expandable now.
The God-Emperor of Mankind Oct 3, 2023 @ 3:45pm 
Not sure how many people still use this mod, but I wanted to say this anyway: This mod has finally broken. If your game has started crashing at launch and you have this enabled, turn it off and see if that improves things.
anari Dec 12, 2020 @ 3:19pm 
@eliemateus

it says in the description
eliemateus Nov 27, 2019 @ 10:46am 
can you uplift them?
Barrelmaker Jul 16, 2019 @ 3:26pm 
Found the fellow troper.
Violent Beetle  [author] May 3, 2019 @ 11:41am 
I have merged all my mods into one which is 2.2 compatible. Check the comment right under your.
Celestine May 3, 2019 @ 10:58am 
update 2.2 pls
Violent Beetle  [author] Jan 15, 2019 @ 3:17pm 
Violent Beetle  [author] Dec 27, 2018 @ 2:23pm 
Not yet. Watch the comments for update news.
Lord Hylia Dec 27, 2018 @ 2:20pm 
does this work for 2.2?