ENDLESS™ Space 2

ENDLESS™ Space 2

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TYPE: Extension
CONTENT: Gameplay
File Size
Posted
Updated
2.703 MB
Dec 14, 2017 @ 8:20am
Mar 1, 2019 @ 8:16am
5 Change Notes ( view )

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Description
Greatly increased movement points on engine and fleet engine modules.
Old Values: (2,3,5,4,6) (1,2,3)
New Values: (5,8,12,10,16) (5,8,10)

Also roughly triples movement bonus from quest reward engine modules.
6 Comments
Not Erik Nov 29, 2020 @ 11:43am 
It still works for those that are wondering.
Mirror Jan 30, 2019 @ 2:26pm 
Could you make a lite version of this? something more balanced. 4,6,10,8,12 - 2,4,6
Dont want to break the game but would like to increase the speed to something that makes sense. Never understood why it took stupid amounts of turns to move in your own system/constellation.
Fasalrod Dec 27, 2018 @ 1:39pm 
I never had a problem with fleet movement. The thing to do is use support ships with fleet speed modules. It can become ridiculous end-game because some factions have the 1-unit size support ships with 4 module sluts, pop quadrinix fleet speed mods in those, 6 per fleet, that's +72 fleet speed, can cross the whole galaxy in one or two turns with that.
Real_Turk_Gaming Dec 23, 2018 @ 11:49pm 
First of all this is a great mod thanks for making it. Second of all c0de (https://rustalfa.com/) How the hell are your ships THAT SLOW i mean seriously.
c0de Feb 2, 2018 @ 2:55pm 
thank you! currently only thing that makes games so slow is the movement is way to small! fully upgraded ships take 10 turns to move through 2-3 planets its redick